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Thirteen years ago, we launched Mann vs. Machine, a chilling cautionary tale where an artificial consciousness tried to take all our jobs. You didn't know it back then, but that was actually a literary device called "speculative" fiction, where writers (us) accurately predict the future (the present), but then hide it so as not to cause widespread panic.
In an effort to keep panic levels low, and apropos of nothing, we'd like to tell you a story: Once upon a time, a Mann vs. Machine mode in a video game was getting a much-needed update. And so a brave blog post writer (us again) asked the community to submit Mann vs. Machine maps and missions in time for that update. (For the sake of this panic-reducing speculative fantasy, let's put the fictional deadline at Wednesday, August 27th).
If that was the entire story, you'd already be at a low panic level but vaguely concerned about a looming dystopian future (mission accomplished). But as is traditional in the genre of speculative blog fiction, there's more! The king of the fictional land where this all happened (ancient Greece), decreed on stone tablets that even though the update was dropping right around the ancient Greek candy-harvest festival of Halloween, the maps did not need to all be Halloween-themed (first tablet) and in fact shouldn't be (second tablet).
"Though some of them COULD be," the king carved into a third tablet, held in the stone hands of a statue... of PRIMATE GEORGE WASHINGTON? No! It's just regular George Washington in a dystopian future past where our sculptors are NOT AS GOOD AS IN ANCIENT GREECE! What an ending! (The end.)
Is this tale a simple flight of gripping, well-written fancy? (No.) Or a chilling glimpse into a future that could arrive as soon as, again, Wednesday, August 27th with a second part arriving right before Halloween? (Yes, see paragraph one.)
The TF2 SDK has arrived!
Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!
Unlike the Steam Workshop or local content mods, this SDK gives mod makers the ability to change, extend or rewrite TF2, making anything from small tweaks to complete conversions possible.
The SDK is licensed to users on a non-commercial basis, meaning that any mod created using the SDK must be free, and any content in those mods must be free. TF2 mods may be published on the Steam Store, and after publication will appear as new games in the Steam game list.
Players have a lot of investment in their TF2 inventories, and Steam Workshop contributors have created of a lot of that content. The majority of items in the game now are thanks to the hard work of the TF2 community. To respect that, we're asking TF2 mod makers continue to respect that connection, and to not make mods that have the purpose of trying to profit off Workshop contributors' efforts. We're hoping that many mods will continue to allow players access their TF2 inventory, if this makes sense for the mod.
Questions? See the Steamworks Source Engine mods FAQ.
Important Links:
Did you know the construction of the Leaning Tower of Pisa was one hundred and ninety nine years late? Literally everyone alive when construction started was dead by the time it finished. So unless you're having this read to you from the bad side of a Ouija board, you made it out the other end of issue seven's historically-speaking-pretty-short seven year delay alive. Which isn't too bad.
And, honestly, we can think of another, much more popular project we're involved with that you're STILL waiting on: The Sagrada Familia in Barcelona, which began construction in 1886 and still isn't done, and which the Spanish government hired us to write a delay-themed blog post about after seeing an early draft of the blog post you're reading right now.
Speaking of you reading things, we are very, very relieved to present Team Fortress Comics issue 7.
Steam Workshop Creators, can we have your attention please. The following message is so urgent, so time-sensitive, we made the executive decision to skip TikTok and Twitter entirely and break the glass on the most bleeding-edge communication technology available.
Welcome to the future. Welcome… to a "blog-post".
"Wow!" you're probably thinking. "I forgot how hard reading is!" Yeah, it's scary how fast you lose that. Don't worry, we'll be brief:
The last few Team Fortress summer events have only been item updates. But this year, we're planning on shipping a full-on holiday-sized update — with items, maps, taunts, unusual effects, war paints, and other community-contributed fixes for the game! Which means we need Steam Workshop content! YOUR Steam Workshop content!
So get to work! (Or back to work, if you were already working but got distracted when the entire internet simultaneously found out about this state-of-the-art blog-post.) Make sure to get your submissions into the Steam Workshop by May 1st, so they can be considered for this as-yet-unnamed, un-themed, but still very exciting summer-situated (but not summer-themed) (unless you wanted to develop summer-themed stuff) update.
People always talk about what a great musician Mozart was. But you know who never updated any of his albums with free music? Go ahead, guess.
Did you guess Team Fortress 2? Bzzt. Wrong. Because we're adding three new numbers from our Jungle Inferno update to the TF2 Fight Songs album. If you bought Fight Songs on Steam, you don't have to do anything, because the songs have automatically been added to your account.
If you bought Fight Songs somewhere else, or even if you didn’t buy Fight Songs, or even if you stole Fight Songs, or did any of those things and then later sold Fight Songs, or bought a recording studio out of spite and recorded a competing version of Fight Songs… look, you’re not on trial here. Download all three songs for free and we’ll forget the whole thing ever happened.
Anyway, did you guess yet? Did you guess Mozart? Because that’s what we guessed, too. Except we looked him up while you were reading and it turns out he’s famous for updating all his hit albums. But you know what he hasn’t done yet? Make his sheet music and Sibelius files available for free, like we’re doing literally right now: Sheet music. Sibelius files. Checkmate, Mozart. See you in hell.