Team Fortress 2 Update Released
December 1, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added the Itsy Bitsy Spyer
- Added a "Buy Now" feature that allows item purchases on the web
- WebAPI changes:
- Moved IEconAssets/GetAssetPrices to ISteamEconomy/GetAssetPrices
- Added new web API ISteamEconomy/GetAssetClassInfo for getting descriptions of items
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 30, 2011 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash during demo playback
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 29, 2011 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Dramatically improved the dynamic model loading system's memory usage, performance, and stability
- Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
- Improved alt-tab handling under Windows Vista and Windows 7
Team Fortress 2 Update Released
November 23, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added new promo items
- Fixed some visual conflicts with the Dr. Whoa bowtie and other items
- Updated the Cold War Luchador, the Mark of the Saint, and the Apoco-Fists so they can be crafted and traded
- Updated the localization files
Team Fortress 2 Update Released
November 22, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added the Dr. Whoa bowtie
- Added a new taunt for the Heavy when he's wearing the FrankenHeavy set
- WebAPI changes:
- Fixed contained_item not always displaying in the web api results
- Added a new API (IEconAssets_440/GetAssetPrices/v0001) for getting item prices
- Fixed set bonuses activating outside of the proper holiday for holiday restricted items
- Fixed the Loch-n-Load death notice icon not being displayed correctly
Team Fortress 2 Update Released
November 16, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added new promo items
- Fixed a bug preventing some server-side quickplay filtering from working, causing clients to ping too many servers
- Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) could be obtained via crafting
- Fixed an exploit that allowed untradable items to be traded with Steam trading
- Web API changes:
- Added flag_cannot_craft to GetPlayerItems web API output
- Added description_string and description_format for some hidden attributes in the GetSchema output
- Updated Pl_Upward
- Fixed a teleporter griefing position near control point B
- Updated Pl_Barnblitz
- Fixed a bug that allowed players to get into the opposing team's respawn room
- Updated the localization files
Team Fortress 2 Update Released
November 11, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed a problem with precaching pumpkin_bomb entities
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 10, 2011 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added rate limiting for connections and added the following ConVars to support that:
- sv_max_connects_sec
- sv_max_connects_window
- sv_max_connects_sec_global
Team Fortress 2
- Added a full moon background for the main menu
- Added new promo items
- Fixed a Linux dedicated server crash when using +randommap on the command line
- Fixed some bugs with the way items appear in the Steam Community and Steam Trading
- Optimized several materials to improve performance
- Updated the localization files
Team Fortress 2 Update Released
November 7, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Ended the Halloween sale/event
- Fixed a client crash in the replay editor
- Fixed a client crash in the fullscreen store preview
- Updated the localization files
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 2, 2011 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (DoD:S, TF2, HL2:DM)
- Output of status command now includes public IP
- Fixed playback for pre-Halloween demo recordings
Team Fortress 2
- Output of status command now includes registration status, including any error message causing failure
- Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set
- All registration related messages now go to the server log in addition to the console
- Fix response from cl_gameserver_reset_identity command to properly format convar config lines
- Added a taunt for the Tin Soldier set
- Fixed the Soldier’s melee dare response rule
- MONOCULUS! HAS GROWN ANGRY
- Updated the localization files
Team Fortress 2 Update Released
October 28, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed the randommap command not working when used on the command line
- Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned
Team Fortress 2 Update Released
October 27, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Halloween 2011 Event
- Viaduct has been haunted and is now... Eyeaduct!
- One full multi-piece costume set has been added for each class
- Random gifts containing costume pieces drop in Eyeaduct on registered servers
- 2 new Halloween 2011 achievements
- Any unusual hats uncrated during the event will be Halloween-themed
- New Halloween-themed items are available in the Mann Co. store, but only for a limited time!
- Updated effects for The Cow Mangler 5000
- Updated in-game abuse reporting tool to include option for reporting abusive game servers
- Added mapcycle_halloween containing all Halloween event maps
- Fixed team colors and styles not updating properly in store previews
- Fixed bug in reputation trend status display for registered servers
- Fixed a problem that could cause repeated stutters after joining a server
- Fixed the Spine-Chilling Skull not appearing when equipped by soldiers
- New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store!
Team Fortress 2 Update Released
October 25, 2011 - TF2 Team
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed a client crash caused by corrupt particle data
- The Professor's Peculiarity can now be used as a crafting ingredient
- Football Manager 2012 promo items are now tradable and available for purchase
- Additional stability/performance work for both clients and servers
- Updated localization files
Team Fortress 2 Update Released
October 20, 2011 - TF2 Team
Required updates for Team Fortress 2 are now available. The specific changes include:
- Improvements to client stability related to loading mesh content during gameplay
- Fixed an engine error that mentioned CL_CallPostDataUpdates
- Fixed "Not Usable in Crafting" text not appearing under certain conditions on item tooltips in the trading UI
Team Fortress 2 Update Released
October 20, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed a problem with recording POV demos that prevented them from being played back