Team Fortress 2 Update Released
January 19, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the Linux srcds_run script
- Added warning message for people running the server as root
- Changed the working directory to the game tree before executing the dedicated server
- Updated the existing localization files
- Added Czech, Hungarian, Romanian and Turkish localization files
Team Fortress 2
- Updated several models with optimizations and new LODs.
- Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do.
- Added a glow effect to the team intelligence entities when they’re not being carried.
- Added a timer to indicate how much time is left before the gate closes in DeGroot Keep.
- Added a new plate model to be used when a Heavy throws the Buffalo Steak Sandvich to heal teammates.
- Added a note in the trading dialog to let you know when your trading partner is typing.
- Added a new Valve map CP_5Gorge.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed being able to attack teammates using pumpkin bombs and arrows fired by the Huntsman or the Crusader's Crossbow.
- Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue team.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.
- Updated the community map CP_Yukon.
- Central CP moved up to bridge.
- Bridge widened.
- Several sticky exploits patched.
- Flat bridge added onto CP1's pipes.

Team Fortress 2 Update Released
January 10, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added Loch-n-Load kill icon.
- Added the mini-sentry kill icon.
- Fixed the Kritzkrieg charge deployed sound getting stuck on.
- Fixed the Heavy's fists not playing the critical hit animation.
- Item Whitelist improvements by request:
- The "mp_tournament_restart" command will now force the whitelist to reload.
- Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
- Setting a specific item to "1" or "0" will override the whitelist/blacklist default.
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
January 7, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added the "Server can execute" flag to the “r_cleardecals” command.
- Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
- Fixed a crash on exit for Mac clients.
Team Fortress 2
- Added community submitted kill icons.
- Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
- Fixed the attack animation not always playing correctly for Your Eternal Reward.
- Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
- Fixed a broken texture on the Flipped Trilby.
- Updated the material for the Jag.
- Community Request
- Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
- Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
Team Fortress 2 Update Released
January 3, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed an exploit related to The Amputator.
- Duel result notifications now show the winner's Steam avatar.
- Fixed the alpha channel for CP_Yukon's donation stamp.
- Fixed a client crash caused by overflowing the audio buffer.
- The Earbuds and the Gentle Manne's Service Medal are now gift-wrappable.
- Stock TF2 weapons with custom names or descriptions are now gift-wrappable.
- Updated DeGroot Keep to fix a problem with missing models.
- Fixed a server takeover exploit related to point_servercommand entities.
- Fixed an exploit that allowed servers to circumvent the restrictions on commands they're allowed to force clients to issue.
- Festive Winter Keys have been changed to regular MannCo Crate keys.
Team Fortress 2 Update Released
December 22, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- The Blighted Beak is now a misc slot item.
- The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts.
- The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead.
- Duel fixes:
- Duels can no longer be initiated when the round is not fully running.
- If you challenge someone that has already challenged you, the duel is automatically accepted.
- Fixed an issue where a dueling mini-game item was marked in-use even though the duel was rejected.
- Duels are now refunded if a server plugin forces a participant to switch teams.
- Loading screen:
- Only shows the duel leaderboard if you've been dueling, or if your friends have been dueling.
- Shows your personal stats whenever it's not showing the duel leaderboard.
- Custom hitsounds:
- Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file.
- Can now be used under sv_pure 1/2.
- Improved performance on Degroot Keep.
- The "Fabricate Class Headgear" recipe no longer has a chance of creating all-class hats.
- Fixed spectator mode sometimes ending up in a state where you were half-embedded in your spectator target.
- Fixed a bug in the Kritzkrieg’s animations.
- Fixed round restarts not cleaning up weapons correctly for a frame (fixes a variety of weapon attribute issues, such as players having less health or less ammo than they should)
- Fixed painting issues in several of the Australian Christmas hats.
- The Sniper scope is now visible when viewing First Person Spectator mode on a zoomed Sniper.
- Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified)

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 21, 2010 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed an engine crash caused by too many precached models in some community maps.
Day of Defeat: Source
- Fixed an exploit where clients could prevent weapons from recoiling properly.
Team Fortress 2
- Added several crafting recipes for new weapons.
- Added a ton of items to the store.
- Added a ton of items to the random drop list.
- The following hats are now paintable or have had their paintability improved: Pyromancer's Mask, Detective Noir, Madame Dixie, Buckaroos Hat, German Gonzila, Flipped Trilby, Coupe D'isaster
- Fixed a spelling error on the "Pyromancer's Mask".
- Corrected the name of the "Claidheamh Mòr" to the joy of our Celtic players.
- Made "Le Party Phantom" a misc slot item.
- Fixed a client crash caused by custom stats panels.
- Fixed a bug where some new items weren't being dropped correctly.
- Removed displaying the top 10 players in the leaderboard if you have never won a duel.
- Updated the localization files.
- Fixed a regression in Tournament Mode item whitelists.
- Also added "mp_tournament_whitelist", a convar that allows servers to specify a whitelist file to use.
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 17, 2010 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Improved sv_pure:
- Materials / Models / Sounds / Animations are more comprehensively protected.
- Switched from CRC to MD5 hashes for stronger per-file validation.
- Fixed some issues between custom files and server whitelists over level changes.
- Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library
Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to using olde weapons.
- 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer forced to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they backstab someone
- 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post.
- Spies can now see TargetID's of players and objects regardless of their own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed class in a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.
- Throwing the Jarate or Milk now returns you to your previous weapon, instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators of their favorite community maps.
- Increased backpack size by 100 slots.

Team Fortress 2 Update Released
December 13, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed an issue with the Killing Floor Twisted Christmas items
Team Fortress 2 Update Released
December 13, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed first person spectators seeing particle effects on the wearables of the person they're spectating.
- Added the Pyro's "Foster's Facade" and "Stockbroker's Scarf" items as part of Tripwire's Twisted Christmas event.
- See http://www.killingfloorthegame.com/xmas/ for full details
Team Fortress 2 Update Released
December 10, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Updated some files, for no reason whatsoever
Team Fortress 2 Update Released
December 9, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed the coin particles effect on the Treasure Hat
- Fixed some of the deathnotice icons using the wrong colors
Team Fortress 2 Update Released
December 7, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added the hats for The Great Steam Treasure Hunt.
- Fixed a bug that enabled players to weapon switch away from the Iron Curtain during spin down
Team Fortress 2 Update Released
December 2, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed the Pyro's Beanie not being paintable
- Fixed a lighting problem with a couple of the Soldier’s hats
- Fixed some DX8 problems for various hats
Team Fortress 2 Update Released
December 2, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
- Fixed a control point bug where players could capture points that were already owned by their team.
- Fixed a server crash caused by kicking a player that isn't fully connected.
- Fixed Spies being able to destroy sappers using the "destroy" command.
- Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
- Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
- Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
- Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
- Updated items:
- Many hats have had their appearance while painted improved. Paintable hats should now appear less like solid blobs of color and retain more of the character and texture of the hat.
- Integrated several improvements to contributed items provided by their authors.
- Made the following items paintable: Sergeant’s Drill Hat, Pyro’s Beanie, “Dangeresque, Too?”, Whiskered Gentleman, Safe’n’Sound, Trophy Belt, Frenchman’s Beret, Camera Beard, Max’s Severed Head, Alien Swarm Parasite, Ellis’ Cap, and the Horrific Headsplitter.
- Sam & Max items and the Portal 2 Pin are now Gift Wrappable.

Team Fortress 2 Update Released
November 19, 2010 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.