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Since our recent TF2maps.net Art Pass Contest, our level designers have gone back to their default state at the TF2 offices, which is to say, doing nothing, taking naps, eating lunch, and complaining. This has become a bit of a poison pill for the rest of the TF2 team, all of whom possess strong opinions about working (against it), naps (pro), lunches (very pro) and complaining (big fans).
As part of the fallout, this morning the writing team refused to do their work for the month, which was to write today's blog post and name some hats. At first we weren't terribly concernedpartly because most of the team wasn't even aware the game had writing in it, but mostly because everybody here, unlike the writers, knows how to perform a skill AND write words. (Here's a pro-tip for you youngsters: Build your career on a skill that isn't something five-year-olds can do.)
But then someone pointed out that, even though writing's incredibly easy work, it's still technically work. So we reached into our comprehensive bag of solutions, and pulled out our well-worn one-trick pony: Community Contest Time!
Fans have been mailing us for some time now, asking for a contest that didn't involve modeling or level design. So now they get their wish. That's right: you'll be competing over who can describe hats the best. Introducing the first ever
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You probably thought we were done for the day too, but we've barely started this blog post. The fine folks over at Team 17 are about to release Worms Reloaded this week. Being massive fans of their work, all the way back to the original Alien Breed, we thought it'd be fun to do something with them. So, we approached them and politely asked if we could include an iconic element of their game in TF2. The conversation was going swimmingly until they said that the best item to use would be the Holy Hand Grenade. We shuffled our feet and nervously explained that some soon-to-be-fired idiot had removed all of TF2's grenades.
But luckily, we were saved by our own shoddy workmanship. While we removed grenades from the game during early development, we left two of them dangling on the front of the Soldier as a teasing reminder of what once was. So, to celebrate the release, we're going to give a nifty Soldier visual update to anyone who buys Worms Reloaded before Thursday, September 2nd, allowing him to sport two Holy Hand Grenades and a new Soldier helmet. Here's what it looks like in-game:
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Finally, a couple of quick competitive notes:
The fine folks over at ETF2L have launched their Highlander Community Challenge, and we're excited to be a part of it. We'll be giving out in-game medals to everyone who participates, so if you've got some friends who should stop wasting their gaming time and get to the work earning virtual goods (for you), now's the time.
Ubercharged.net has put up their most recent Interview with a Community Item Creator, Larolaro. We love reading these, because it's often the case that we get the best feedback when the community talks to itself, instead of when it's talking to us.We ask for feedback on our tools all the time, and everyone's much too nice to tell us directly that they're like a "beautiful ornate chair with a spike carved into the seat". Also, Hackett mentioned to us that he's trying to get in contact with other Community Item creators, so if you've made something that we've shipped, and want to create more colorful analogies for describing our toolset, then contact him on the UC forums.
On August 31st WiNGSPANTT and 7 other Golden Wrench owners will commit a nigh unutterable act of brazen item-aggression so egregious that we shudder to think of the implications should the Administrator herself catch wind of it.
On that day 8 Golden Wrenches will be destroyed.
Somehow these few have found the strength of will to reject the lure of Australium to serve a greater cause.
Over the last month WiNGSPANTT has spent his personal time and energy promoting and collecting donations for the Child's Play charity. The more donations received, the more Golden Wrenches to be destroyed on August 31st. As each Golden Wrench is destroyed a global message will be sent to everyone playing Team Fortress 2 announcing the sacrifice. Everyone who donates will receive a place on a special steam group to mark their generosity.
So far the event has managed to raise over $5,000 in donations. Further contributions may very well secure the destruction even more Golden Wrenches.
If you are interested in participating in the Golden Charity event please visit the website.
The TF2 team knew that the Golden Wrench event would be controversial -- an experiment in the distribution of an ultra-rare item. We never imagined that it would empower a small group of players to benefit a much vaster group of children in need. We are constantly shocked and impressed by the creativity of the Team Fortress 2 community, but today we are humbled.
This afternoon Corey Peters suddenly yelped and jumped out of his chair claiming that a Creeper had gotten into the new training map he was working on and that it was blocking his ability to get any work done. This was followed a few minutes later by Jon Lippincott claiming he couldn't finish up his code because he had run out of Iron Ore. Even as I write this I can hear Dave Riller telling a story about how he beat a sheep to death with his bare hands to make a new set of pants and a woolly hat.
It seems, dear friends, that our development team has succumbed to Minecraft addiction.
Minecraft is an amazing little (read: freaking huge) world building sandbox game by Markus Persson, aka Notch...the very same Notch that developed Left4kDead a couple years ago. In Minecraft you carve out your own little empire in the wild, building just about whatever you want while the natural world tries to slaughter you every nightfall. The game's box-like representation of reality is cute and definitely charming...until a horde of cute box-like skeletons rip your cute little box-like arms from your cute little box-like body in a spray of cute little box-like blood and gore.
Yes, you should play this game.
Apparently we aren't the only ones to fall prey to the lures of Minecraft. A number of you in The Community have also discovered the game and, as we have come to expect, you immediately went out and imported it into our game, Team Fortress 2.
Check out this Payload Race map developed by some Minecraft fans:
I have a feeling we'll be "playtesting" this map once it's available.
You can check out the latest updates for Minecraft by reading Notch's Blog.