Team Fortress 2 Update Released
July 8, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed payload cart not rolling back
- Fixed soundscape regression
- Fixed being dropped from the server when refunding upgrades in Mann vs. Machine
- Fixed jiggle bones on the inspect screen
- Added some tournament medals
Team Fortress 2 Update Released
July 7, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Several fixes to address exploits and stability issues
- Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server.
- Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown.
- Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0)
- Fixed not being able to adjust the offset for a cosmetic item's Unusual effect
- Fixed some players seeing [unknown] for their player name
- Fixed broken transparency on cosmetics
- Fixed lag compensation when melee-ing teammates
- Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation
- Fixed jiggle bones rendering in the loadout and item previews
- Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes
- Fixed ConVar buttons flickering after being clicked to toggle the value
- Fixed The Shortstop shove showing as self-inflicted damage
- Fixed Mini-Sentry guns not triggering damage alerts in the HUD
- Fixed net_disconnect_reason affecting disconnect messages on the client
- Fixed Medi Gun charges expiring too early if a server forces add_uber_time
- Fixed network edicts being used for server-side-only entities
- Updated mat_picmip to allow values below -1
- Updated/Added some tournament medals
- Updated the localization files
- Updated Mann vs. Machine
- Fixed not being able to kick Spectators
- Fixed bots not displaying the correct names
- Fixed the loading screen backgrounds on Valve servers
- Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator
- Updated Arena mode
- Fixed players being able to late-join the game
- Fixed players on team Unassigned being able to kill other players

Team Fortress 2 Update Released
June 23, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the client disconnect reason not always displaying
- Fixed sv_vote_holder_may_vote_no ConVar to work with the recent vote changes
- Fixed Spy feign deaths not showing the correct class portraits
- Fixed the backpack materials for the Rewired Rampage Perilous Peridots and Quarrelous Quartz community medals
Team Fortress 2 Update Released
June 21, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed an exploit related to clearing the in-game text chat
- Fixed an exploit where players could use sv_cheats on secure servers
- Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team's No Entry gate
- Fixed an exploit with the Huntsman in which a player could change loadout to negate the speed debuff when charged
- Fixed an exploit with the Ap-Sap where players could spam noises
- Fixed an exploit where dispensers could heal through glass on some maps
- Fixed an exploit where a Spy could disguise and create an invisible bullet blocking shield at their feet
- Fixed laggy animations on Halloween bosses, skeletons, ghosts and other ghoul-like beings
- Fixed the Spy using incorrect disguise weapons when disguising as Soldier, Pyro, Heavy or Engineer with no member of the same class on the opposing team
- Fixed projectiles sometimes colliding with teammates too early/late
- Fixed being able to change names during a matchmaking game
- Fixed some HUD images being blurry when using low texture settings
- Fixed the Spy's feigned deaths with the Dead Ringer not showing up in the matchmaking quick team status bar
- Fixed %killername% and other placeholder names sometimes showing up on the kill cam and stats screen
- Re-enabled ability for servers to send disconnect reasons to clients
- Added ConVar net_disconnect_reason to use the disconnect reason sent from the client
- Removed Headgear option from the Mann Co. Catalog dropdown list
- Updated vote system
- Both teams can have a kick vote running at the same time
- Can have a global vote running at the same time as a kick vote
- Fixed sometimes not being able to vote on maps at the end of the round
- Updated the El Fiestibrero to fix a problem with the model
- Updated/Added some tournament medals
- Updated the localization files

Team Fortress 2 Update Released
March 30, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated Taunt: Shooter's Stakeout to fix LOD bugs
- Updated class portraits with nomip/nolod flags
Team Fortress 2 Update Released
March 29, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed particle effects regression when players are killed
- Updated/Added some tournament medals
- Updated the localization files
Team Fortress 2 Update Released
March 28, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Security and stability improvements
- Fixed a client crash related to previewing market items
- Fixed Strange cosmetic items not counting buildings_destroyed for buildings destroyed by a sapper
- Fixed looping particle effects being orphaned when players are killed or force-respawned
- Fixed Taunt: Shooter's Stakeout using one of the Engineer's voice lines
- Updated Smissmas Swirls, Amethyst Winds, and Golden Gusts Unusual effects
- Fixed visibility issues in bright environments
- Reduced delay before the swirls start in order to accommodate short taunts
- Updated Sparkling Spruce, Glittering Juniper, and Prismatic Pine Unusual effects
- Raised the default height of the effect in order to prevent clipping issues
- Updated the Sparkling Lights Unusual effect
- Fixed visibility issues in bright environments
- Updated Condescending Embrace Unusual effect
- Fixed the effect not moving when taunting
Team Fortress 2 Update Released
January 5, 2022 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed disguised/cloaked spies being able to block player destruction captures
- Updated Minty Cypress, Pristine Pine, and Sparkly Spruce Unusual taunt effects to improve visibility in bright areas
- Updated pl_breadspace
- Fixed being able to place buildings in the forward BLU spawn room
- Updated pl_wutville_event
- Fixed a few static_prop models being used to stand on high up in the map
- Updated cp_altitude
- Fixed tree models in the 3D skybox using the wrong skin
Team Fortress 2 Update Released
December 23, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed not being able to preview Community Market items in-game
- Updated the localization files
- Updated cp_altitude
- Increased capture time on A
- Increased BLU respawn time on A
- Increased RED respawn time on B
- Increased delay before BLU’s first forward spawn activates after A is captured
- Fixed RED having access to a spectator camera on A after the point was captured
- Fixed case where BLU could enter RED’s forward spawn after B was captured
- Fixed a missing respawn visualizer in BLU's first spawn
- Fixed a texture issue on C cable car tower
- Updated menu photos
- Visual adjustments
Team Fortress 2 Update Released
December 21, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed movement bug related to the Cow Mangler 5000
- Fixed Taunt: The Hot Wheeler sounds not always playing
- Updated Winter Spirit, Festive Spirit, and Magical Spirit Unusual taunt effects with performance improvements
- Updated pl_breadspace
- Fixed an bug where BLU could teleport into RED spawn
- Fixed an animation error within the final arena
- Fixed some displacements seams
- Deleted some light effects no longer in use in the final area
Team Fortress 2 Update Released
December 17, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Your Eternal Reward ragdolls not fading
- Fixed Wrap Assassin projectiles colliding with invisible map entities
- Fixed ConTracker counting kills twice
- Fixed Halloween: Exorcism spell not being triggered by feign deaths
- Updated schema drop_type for hats shipped in the last few updates
- Updated Spark of Smissmas Unusual effect
- Fixed some slight coloring issues
- Adjusted lifetime values
- Updated The Giftcrafter and Beanie The All-Gnawing to fix material/model issues
- Updated the Steam Workshop dialog to support skipping several pages at once
- ConVar tf_steam_workshop_page_skip controls the number of pages to skip. Default is 10.
- Supports wrapping around the beginning and end of the list
- Updated/Added some tournament medals
- Updated the localization files
- Updated ctf_doublecross_snowy
- Fixed missing texture
- Fixed a few minor visual issues
- Updated pl_breadspace
- Fixed some clipping around cliffs and BLU base
- Fixed a bug where players could get stuck behind a wall of computers near the final point
- Fixed location by BLU spawn where you can build under cliff
- Fixed an issue with sound in the final sequence
- Fixed decals
- Fixed missing Breadcrab animations
- Added updated drill model
- Added normal maps for the rock cliffs
- Added missing decals and logos
- Added bread chunks that fly when Big Mama explodes
- Optimized areas to reduce lag
- Updated backpack and matchmaking images

Team Fortress 2 Update Released
December 8, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Smissmas Tree Unusual effect to improve performance
- Updated El Fiestibrero to fix clipping issues
- Updated The Giftcrafter to fix a problem with the materials
- Updated the Unusual Cap to fix the rotation of the unusual attachment
- Updated the Ominous Offering to add the counts_as_assister attribute
- Updated The Argyle Ace with community Jarate fix from Andrés S. (rabscootle)
- Updated/Added some tournament medals
- Updated the localization files
- Updated pl_coal_event
- Added a second route into C
- Detail fixes
- Optimization
- Updated pl_chilly
- Fixed few models not being solid
- Fixed few gift model collisions
- Fixed few spots where players were able to stand on in thin air
- Fixed hand truck from blocking players at the indoor area
- Fixed rare case of the payload cart not exploding when round ends at the pit
- Fixed being able to stand on the tip of the end rocket
- Fixed enemy being able to shoot at BLU 1st base spawn basement
- Minor visual fixes
- Improved clipping
- Updated ctf_doublecross_snowy
- Fixed a number of visual issues
- Fixed a number of clipping issues
- Added nobuild triggers to spawn doors
- Major reforestation initiative funded

Team Fortress 2 Update Released
December 3, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Festive Frames to add missing styles that don't hide the hat
- Fixed backpack image for the Winter 2021 Cosmetic Key
- Renamed Smissmas Swirl Unusual effect to Spiraling Lights
- Updated Polar Forecast, Spiraling Lights, and Twisting Lights Unusual effects
- Updated the Train of Thought
- Fixed model issues
- Added Genteel Smoke effect
- Updated cp_altitude
- Fixed a clipping exploit that allowed players to build out of bounds
- Fixed a clipping exploit that allowed players to stand above BLU's first spawn
- Fixed a rendering priority issue with a respawn visualizer in BLU's first spawn
- Updated pl_coal_event
- Fixed a clipping issue with a window
- Fixed a displacement
Team Fortress 2 Update Released
December 2, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2021!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 6 new community maps: Altitude, Bread Space, Cascade, Chilly, Doublefrost, and Polar
- Added the Winter 2021 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Doctor's Defibrillators
- Taunt: Shooter's Stakeout
- Taunt: The Hot Wheeler
- Added 27 new community-created Unusual effects
- 16 new effects for Unusual hats
- 11 new effects for Unusual taunts
- All cosmetic and taunt cases will grant Smissmas 2021 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
- Mann Co. Store winter sale!
- Smissmas runs through January 7th, 2022
General
- Fixed Engineer losing metal when hitting damaged buildings while they are being re-deployed after pick-up
- Fixed Wrap Assassin projectiles colliding with other projectiles and func_lod entities
- Fixed Halloween: Voices From Below spell not working correctly with more taunts and the Ready voice lines
- Updated soundlevels for some competitive mode sounds
- Updated the description for the Blutsauger to clarify its attributes
- Updated sound channels for some voice lines
- Updated hurtme command to allow negative health values when using sv_cheats
- Updated koth_probed to fix an error model
- Updated/Added some tournament medals
- Updated the localization files
Team Fortress 2 Update Released
November 15, 2021 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Dragon's Fury projectiles colliding with other projectiles
- Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring projectiles colliding with func_lod entities
- Fixed tf_projectile_energy_ring projectiles not colliding with tf_generic_bomb entities
- Fixed an exploit related to opening the ConTracker while the taunt menu is open
- Fixed an issue with props and team colors when taunting with Australium weapons
- Fixed servers not being able to load Mann vs. Machine .pop files for workshop maps
- Fixed not being able to apply Strange Parts to the Battery Canteen and other Strange powerup bottles
- Fixed large bundle descriptions being clipped in the Mann Co. Store
- Fixed Halloween: Voices From Below spell not working correctly with the Taunt: Bad Pipes
- Fixed a sound bug related to using The Huntsman and the Taunt: Zoomin' Broom
- Fixed players receiving knockback from enemy weapons during a truce
- Updated Mann vs. Machine mode
- Fixed an infinite health exploit for Snipers using The Razorback
- Fixed the incorrect .pop file being loaded during map change when using tf_mvm_missioncyclefile
- Updated the Strange ranks for the Razorback to be similar to the Manntreads
- Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the materials
- Updated/Added some tournament medals
- Updated the localization files
- Updated koth_synthetic_event
- Fixed some prop pop in
- Added backup check to try to make sure the point is set to neutral when the toastmaster spawns
- Increased volume of toastmaster summon sounds to make it more obvious when he spawns
- Updated pd_farmageddon
- Updated scarecrow logic to make damaging them more consistent
- Fixed incorrect farmer line playing sometimes when the cap opens
- Added func_respawnflag back to the acid area in cap zone that mysteriously vanished
- Fixed some floating props and beams
- Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
- Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players"
- Blocked off sentry spot under the ramps at mid because it was too advantageous
- Community request
- Added new item_teamflag ouputs OnPickup1, OnDrop1, and OnCapture1 that fire outputs with the player as the activator
