Team Fortress 2 Update Released
March 14, 2017 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Internal updates to support future development
Team Fortress 2 Update Released
February 14, 2017 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Improved Steam Voice support for servers that have enabled it
- Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
- Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
- Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
- Improved compatibility with Steam client beta
- Fixed OS X voice communication sounding high-pitched when using the default CELT voice codec
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
- Fixed the Scout not playing the correct animation when using the Shortstop's Alt-Fire to shove someone
- Fixed some missing VO sounds for the Scout when he picks up a baseball
- Fixed Spectators seeing the fake death notices for the Spy when he feigns death
- Fixed the Widowmaker not doing increased damage when the Sentry's target is a building, boss, or tank
- Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank
- Fixed the Scout not getting assists for shoving players while using the Shortstop
- Fixed not being able to use non-tradable Giftapults
- Fixed powerups sometimes being removed from the game in Mannpower mode
- Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual mode
- Fixed a case where Casual servers would spontaneously terminate with "Server shutting down" upon losing connection with the matchmaking service
- Updated the logic used to pick the maps players can vote on in the end-of-match map vote on Casual servers to help maintain healthier game mode representation across regions
- Casual servers were often rotating to unrelated game modes during votes, resulting in partially filled servers in certain regions
- Updated the player_bodygroups that are hidden when equipping The Dark Falkirk Helm and The Sole Saviors
- Updated the model/materials for The Snowmann to fix some LOD issues
- Updated the localization files
- Added Gift Wrap back to the Mann Co. Store at a reduced price
- Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal
- Added Rally Call Charity Tournament community medals
- Added ozfortress Season 18 tournament medals
- Added new survey questions to the end-of-match survey for Casual and Competitive modes and fixed a bug where multiple surveys could be displayed at the same time
Team Fortress 2 Update Released
January 16, 2017 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a bug related to changing teams that caused various issues related to weapon projectiles, Engineer buildings and game modes
- Fixed using the wrong thumbnail images for pass_district, pass_timbertown, and pl_swiftwater
- Fixed the developer commentary audio files not being played properly
- Fixed not being able to taunt with the Cleaner's Carbine
- Added the LBTF2 6v6 Season 14 tournament medals
- Added an option to hide the 'View Promotional Codes' button in the main menu
- Can be toggled in the Adv. Options menu under the Miscellaneous Options section
- Updated the models/materials for the Special Snowflake 2016 and the Gift of Giving 2016 community medals
- Updated Mann vs. Machine mode
- Fixed a case where late-joining a Mann Up match during the final wave could result in erroneously receiving a ten minute cooldown
- Fixed a bug causing Invader's buildings to blow up if another Invader building of the same type is destroyed after the Engineer has died
Note missed from the Smissmas update:
- Fixed security issue reported by Amat Cama via GeekPwn
Team Fortress 2 Update Released
December 21, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Winter 2016 Cosmetics Collection items not being marketable
Note missed from the previous update:
- The CELT voice codec is now the default for all game servers
- Community servers can enable use of the older steam voice codec with sv_use_steam_voice 1
Team Fortress 2 Update Released
December 21, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2016!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Added the limited-time key-less Winter 2016 Cosmetic Case to the Mann Co. Store
- Contains 17 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Added 3 new taunts to the Mann Co. Store
- The Scotsmann's Stagger (community-contributed)
- The Didgeridrongo (community-contributed)
- The Table Tantrum (Valve)
- New weapons for the Festivizer!
- Fire Axe, The Jag, The Kritzkrieg, Pistol, The Quick-Fix, Natascha, The Sandman, The Spy-cicle, Kukri, Shovel and The Scottish Resistance
- Mann Co. Store winter sale!
- Look for 20%-75% off selected unlocked cosmetic crates, taunts, and tools in the Mann Co. Store through January 11th, 2017
- Matchmaking Improvements
- At the end of a Casual match, players are automatically formed into a new match with the same players and teams
- Players get to vote on which map the new match will take place on
- There are 3 maps to vote on, chosen based on the maps everyone in the match had selected when they began searching for a match. The current map is always the first option.
- This replaces the Rematch system
- Players can now set their maximum acceptable ping by clicking the new gear icon in the top right of the Casual and Competitive matchmaking lobby screens and choosing "Ping Settings"
- New autobalance system to help with balancing teams when players leave a match. The system will ask players to volunteer to switch teams.
- Automatically enabled for all Casual match servers
- Players who switch will be able to earn bonus XP as a reward
- Community servers can enable this new feature by using "mp_autoteambalance 2"
General
- Fixed security issue reported by Justin G. (sigsegv) and Linus S. (PistonMiner)
- Fixed not clearing the teleport condition for players who have their teleport interrupted before the teleport is complete
- Fixed PASS Time exploit related to bonus points
- Updated mat_monitorgamma so it can be adjusted in Competitive mode
- Fixed the ShouldPreserveSquad flag not being parsed correctly in Mann vs. Machine mode
- Fixed a bug related to bot Engineers and teleporters in Mann vs. Machine mode
- Fixed not being able to transfer Strange stats between versions of Jarate and the Sapper
- Fixed incorrect particle position for Unusual taunt effects when using the Racho Relaxo
- Added the ESA Rewind tournament medals
- Added the Winter Wonderland 2016 community medals
- Updated the Dalokohs Bar to fix a bug related to the health buff
- Matchmaking
- The Competitive maps list has been updated
- Added cp_granary and cp_badlands
- Disabled cp_snakewater and cp_foundry
- Updated cp_metalworks to fix a texture problem
- Updated pd_watergate
- Respawn times will now change depending on which team is in the lead: 8 seconds to leading team, 4 seconds to trailing team
- Moved the current beer amount to the center of the HUD
- Added a jump to low spawn route to give respawned players something to do en-route to mid
- Added a light to illuminate roof-snipers better
- Adjusted some clipping
Team Fortress 2 Update Released
November 23, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added Jingle Jam 2016 community medals
- Fixed Casual mode search criteria sometimes not loading properly when starting the game
- Updated the Unusual Cap to support Unusual taunt particle effects
- Unusual taunt effects now follow the player during taunts where the player moves
Team Fortress 2 Update Released
November 21, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Taunt Unusualifiers apply non-Halloween Unusual effects now that Halloween has ended
- Added a "Jungle" tag for Workshop submissions
Team Fortress 2 Update Released
November 18, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Returned Unusual drop chances and possible particles effects to their original values now that Halloween has ended
- Added beta support for the CELT voice codec
- Currently only enabled in community servers that opt-in to the beta
- Server operators can enable CELT usage by setting the below convars, followed by a level change
- sv_use_steam_voice 0
- sv_voicecodec vaudio_celt
- Updated the localization files
- Fixed an occasional client crash with an error message regarding "CL_ReadPreserveEnt"
Team Fortress 2 Update Released
November 14, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a bug related to using the Dead Ringer while carrying the flag
- Fixed some Strange map filters displaying the wrong map names in their descriptions
- Updated the localization files
Team Fortress 2 Update Released
November 10, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated tf_gravetalk setting for Competitive mode to be on by default
Team Fortress 2 Update Released
November 10, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed invisible weapons on other players when they have recently changed loadout
- Fixed color correction not working
- Fixed players not always returning to the matchmaking lobby screen at the end of a Mann vs. Machine match
- Fixed particles not being removed from cosmetics when toggling between third-person and first-person views
- Fixed seeing the wrong custom projectiles for grenade launchers like the Iron Bomber when the wielder has recently changed loadout
- Fixed some Strange map filters displaying the wrong map names in their descriptions
- Replaced convar tf_teamtalk with tf_gravetalk
- When enabled, living players can receive text and voice chat from dead players
- When disabled, living players cannot hear the dead, regardless of team
- Removes the odd behavior of tf_teamtalk wherein living players were exclusively unable to hear dead players on the other team
- Defaults to on, except in Competitive matches
- Fixed being able to use The Holiday Punch on enemies during a Halloween boss truce
- Fixed not being able to activate the Pyro's Phlogistinator rage again right away if the first attempt failed
- Fixed Mann vs. Machine bots not playing the teleport sound effect and not becoming invulnerable after teleporting
- Fixed not switching Snipers to their melee weapon while under the effects of the "tiny" spell
- Fixed a missing material in the main menu
- Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors
- Added the Chapelaria 6v6 tournament medals for season 1
- Updated the spawn/death sounds for Monoculus and Merasmus to remove the Horseless Headless Horsemann sound effects
- Updated the localization files
- Updated mvm_ghost_town to fix the cube maps
- Updated mvm_mannhattan
- Fixed Spies spawning behind the closed door at Gate A
- Fixed Sentry Busters sometimes staying at Gate A instead of attacking the sentry gun
- Updated pl_millstone_event (Hellstone)
- Fixed an exploit where you could trap Horseless Headless Horsemann in place
- Fixed some door frames from being able to shoot through them
- Fixed a texture error
- Fixed a barrel that you could walk through
- Improved navigation file for better bot movement
- Fixed being able to shoot through building wall located front of RED 1st base
- Community request: Added OnTruceStart and OnTruceEnd outputs to the tf_gamerules entity for maps
Team Fortress 2 Update Released
November 2, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added the GA'lloween 2016 community event medals
- Fixed sv_shutdown not working for community dedicated servers
- All servers now enter hibernation state when they are empty and have no remaining work, which informs commands such as sv_shutdown
- Added tf_allow_server_hibernation (default: 1) to allow disabling hibernation state
- This should generally only be necessary if running server plugins that are not compatible with hibernation
- Added sv_shutdown_cancel to cancel a pending shutdown
- Updated the truce period during Halloween boss fights
- Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary
- Sappers can no longer be used while a truce is active
- Updated the "tiny" spellbook spell
- Fixed a case where players could get outside the world
- Fixed not switching Heavies to their melee weapon
- Updated player destruction mode so the "Team Leader" does not heal teammates while in the Underworld
- Fixed Halloween contract reward items not being craftable
- Fixed Strange Human Cannonballs and Strange Battery Canteens not tracking stats
- Fixed Casual search criteria being saved automatically while connecting to a server
- Fixed a case where players could suicide on a pumpkin bomb to gain progress on certain Merasmissions
- Updated the equip region for the Spine-Chilling Skull
- Updated pl_fifthcurve_event (Brimstone)
- Fixed exploit where players could get under the map near BLU starting area
- Fixed exploit where players could get out of the map near graveyard
- Fixed exploit where players could enter RED base as BLU
- Fixed some skeletons running into lava when there are no enemies in Hell
- Fixed medieval tiny spell & other Merasmus voice spells lasting too long for some players
- Fixed big ghost getting stuck when map ends
- Fixed a spot where players could get stuck if entering it under Tiny spell
- Fixed another case of non-solid pumpkin
- Tuned respawn time for RED team at last area
- Updated cp_sunshine_event (Sinshine)
- Fixed multiple visible nodraws and other texture bugs
- Fixed nonsolid pumpkin in lobby
- Fixed trigger bounds in RED spawn
- Various lighting changes
Team Fortress 2 Update Released
October 25, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Removed ctf_turbine from the Competitive maps list
- Updated Mann vs. Machine to use the new ping information system already in use for Casual and Competitive matchmaking
- In particular, parties with members from differing regions should now have a better queue experience
Correction from the Scream Fortress VIII release notes:
- Added a taunt Unusualifier
- A new tool that will Unusualify a specific taunt with a random Unusual effect when the tool is applied to the taunt
Team Fortress 2 Update Released
October 25, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Extended Scream Fortress VIII to run through November 16th, 2016
- Fixed a problem causing some players to receive the incorrect number of Merasmissions
- Players should receive one Scream Fortress VIII Merasmission per day of the event, for a maximum possible of seven as of today
- Players who received too few Merasmissions will be able to quickly catch up to the intended amount
- A small number of players who received too many Merasmissions will not receive any for the next few days
- Fixed the Tome of Merasmissions displaying an erroneous maximum number
- All players will have the opportunity to receive twenty-six Merasmissions during this year's event, regardless of number of Merasmissions completed in previous years
- Fixed a small number of unusuals that did not have the proper displayed quality (unique (golden name) instead of unusual (purple name))
- Updated the model/materials for The El Paso Poncho
- Fixed not seeing the correct display name for featured community maps (example: pl_fifthcurve_event vs. Brimstone)
- Updated the localization files
- Updated mvm_ghost_town to fix error models in the spawn rooms
- Updated pl_fifthcurve_event (Brimstone)
- Fixed RED players getting inside BLU's 2nd forward spawn
- Fixed skull's teeth in hell being non-solid
- Fixed hell's coffin tune and tiny spell song sometimes playing to the next round from previous round
- Fixed some players dropping into hell's lava in rare cases
- Fixed big pumpkin in RED 2nd base being non-solid
- Updated pd_pit_of_death_event
- Fixed an exploit which allowed players to enter the enemy spawn
- Fixed enemy players teleported to the Underworld spawning in one another
- Fixed finale particles not being drawn from certain distances
- Fixed certain overlays not rendering
- Increased damage over time dealt in the Underworld
- Added climbable props to the platforms near mid
- Added a nobuild to the area surrounding the portal
- Added signs in spawns to make the second door more obvious
- Adjusted respawn times so that the losing team will respawn faster
- Adjusted health, ammo, and spellbooks around the map
- Changed the Underworld buff to use the Purgatory buff from Eyeaduct
- Players killed during the finale will now turn into ghosts
- Decreased score limit from 5 to 4 points per player
Team Fortress 2 Update Released
October 21, 2016 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed spooky OS X crash upon joining a server
- Fixed not being able to gain progress on Merasmissions