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RUN! RUUUUUN! I AM COMING FOR YOU!

July 16, 2010 - TF2 Team



Just a quick, but excited note: TF2maps.net has opened their doors on their new Art Pass Contest.

It's a fantastic opportunity for everyone involved: you get a chance to show us how much better at detailing maps than we are, and our (ex) art team gets a chance to find new jobs at companies that still need their kind!

Aye, that's tha way ya do it!

July 15, 2010 - Robin Walker



After our usual delay, we're proud to announce we've finished the utterly impossible task of selecting the winners of the Polycount Contest. These five lucky individuals will soon receive the unbridled adoration of the TF2 community when we release their packs in an update. Unluckily for them, we're also going to attach gameplay attributes (probably of a game destroying nature) to these items, sullying their perfect work with our clumsy attempts at game design. Anyway, enough mucking about, head over and see who won!

Winners:
The Gasman (pyro)
Tank Buster (Soldier)
Special Delivery (Scout)
Croc-o-style (Sniper)
Saharan Spy (Spy)



In other good news, the chaps over at CEVO dropped us a line to say that registration for the CEVO TF2 Season 6 tournament has just opened up. With three skill divisions, it's a great place to play some competitive TF2 matches, even for relative beginners. They're trying to convince those of us in the Valve TF2 team to play in the Amateur division as well, which would be possible if we ever figured out how to curb our usual desire to cheat spectacularly.

Note: The current top 4 TF2 teams in North America (Complexity, Blight-fanom, eMazing Gaming, Nexus) will be battling it out this weekend at the ESEA season 6 LAN in Texas. The top CS:S and CS 1.6 teams will also be there. http://www.Pwnage.tv will be covering all 3 games.

Engineer Update is Here!

July 8, 2010 - TF2 Team

Say you have two things: a perfectly good hand, and a brilliant inventor for a grandfather. One day you stumble across a blueprint for an amazing-as-hell robot hand meant to replace an arm-stump. Wait, you have three things: the hand, the grandfather, and a saw.

The final day of the Engineer Update unveils the Gunslinger, a mechanical stump-mounted monstrosity; "Thunder Mountain", the most awesomely named of our Valve-created Payload Maps.

Stop reading. Go play!

Engineer Update: Day Three

July 7, 2010 - TF2 Team

Quick: Name someone whose body of work is a testament to the indomitability of the human spirit; whose strength and moral guidance informs your every decision; and who starred in one of the Police Academy movies.

Okay, and who isn't Steve Gutenberg.

Or the guy who fooled crooks into thinking he was a police car by making police car noises. Okay, now go!

Did you guess Hightower? Oh thank God, because that's what we called our new Payload map, and it is way too late to change it to Sweetchuck. Even though, now that we think about it, that's a much better name that you should seriously consider just calling it anyhow. Way to name maps, Brandon.


Also: wrenches! Hey, everybody remember those? Because Day Three of the Engineer Update has a whole new batch of them—plus a community-made surprise*.

*This isn't the only melee slot item the Engineer's getting...just a bonus!

Engineer Update: Day Two

July 6, 2010 - TF2 Team

Everyone loves remote control toys. But the problem with most of them is, unless you manage to remote control one directly down someone's throat, they're pretty useless as weapons. But what if we were to tell you that we fixed that obvious design flaw?



Day Two of the Engineer Update brings the engineering faithful The Wrangler, the remote sentry gun controller; "Upward", an all-new, Valve-designed Payload Map; and 25 shiny, super-rare wrenches from our quickly-dwindling supply.

Note: To ensure everyone gets the chance to pull the lever, we've increased the weekly item drop limit for this week only. So if you thought you'd hit your item cap, think again!