Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
February 15, 2013 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a material system client crash for the Linux version
Team Fortress 2
- Added a new promo item
- Fixed not seeing Medigun particle beams while healing players in DirectX 8
- Fixed the Blue team Stickybomb Launcher using the Scottish Resistance material when dropped into the world
- Fixed the Black Rose and the Botkiller Wrench using the Red team arms skin while on the Blue team
- Updated the Faerie Solitaire Pin so it can be crafted, traded and gift-wrapped
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
February 14, 2013 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to the audio system
- Updated controller support for the Linux version
Team Fortress 2
- Added new Linux promo item
- Added new ETF2L, ESH, and UGC tournament medals
- Added new multicolored-lights style to the Festive Stickybomb Launcher
- Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the Red team arms skin while on the Blue team
- Fixed a client crash related to the HUD control point maps
- Fixed "Low-Health Kills" strange part also counting kills after the player had died
- Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper attached
- Fixed a teamkill exploit that used the Crusader's Crossbow
- Fixed not being able to view different styles while previewing items in the Mann Co. Store
- Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
- Increased the particle limit
- Updated The Map Maker's Medallion to be paintable
- Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied
- Updated Mvm_Bigrock to fix a server crash when all players are dead
- Updated several backpack images to fix issues caused by mat_picmip
- Updated the localization files
Team Fortress 2 Update Released
February 1, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added an option to the Advanced Options dialog to support viewing Steam Community Market-listable items, including current sell prices, from inside the game
- Fixed Red Pyro and Red Demoman action figures not granting Genuine-quality versions of the in-game items. Players who have already redeemed codes will have the correct items granted to them the next time they launch the game.
- Fixed Gullywash being in the wrong matchmaking category
- Fixed exploit where players could be pushed into enemy spawn rooms by the payload cart
- Fixed a client crash related to the scoreboard
- Fixed the Heavy using incorrect melee animations
- Fixed Brock's Locks not being paintable
- Fixed team paint previews not showing the colors in the backpack/store icons
- Fixed uploading replays to YouTube™ on Linux
- Fixed a bug with item sets incorrectly applying their bonus when using Mann Vs. Machine upgrades of the same type
- Fixed a ConVar exploit that allowed malformed values to circumvent range checks
- Fixed MOTD sometimes not displaying HTML contents
- Updated the Barnstormer to fix LOD clipping issues
- Updated the localization files
Team Fortress 2 Update Released
January 25, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash during demo playback
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
January 24, 2013 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was preventing some crashes from being reported
- Fixed the chat window not accepting characters for some languages
Team Fortress 2
- Added raw mouse input for the Linux version
- Fixed missing text in the recipe descriptions for The Rescue Ranger, The Loose Cannon, and The Vaccinator
- Updated the equip_region setting for The Bootie Time
- Updated The Menpo to be paintable
- Updated The Last Straw to be paintable
- Updated The Digit Divulger with new styles
- Updated The Rescue Ranger so it can be used as an ingredient when crafting
- Updated the localization files
- Updated the Item Import Tool
- Improved UI layout
- Added support for facial animations
- Fixed skins sticking after a different DMX was loaded
- Added support for LOD testing
- Hats will automatically add an Unusual attachment point to bip_head
- Vintage-quality items and Botkiller items that are otherwise tradable can now be listed on the Steam Community Market
Team Fortress 2 Update Released
January 16, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Robo-Sandvich, The Festive Sandvich, The Festive Buff Banner, and The Festive Huntsman to the list of items allowed in Medieval mode
- The Prize Plushy can now get assists in Pyrovision
- Fixed a server crash caused by players bleeding to death
- Fixed spectator bots picking up the bomb in Mann Vs. Machine
- Fixed The Bazaar Bargain counting crit-boosted body-shots as headshots
- Fixed The Festive Holy Mackerel using the wrong sounds
- Fixed Strange Buff Banner and Strange Sandvich not always tracking usage
- Fixed seeing the fire texture on The Soldier's Stogie in DirectX 8
- Fixed missing style names for The Barnstormer
- Fixed the achievement "The Great Deflate" not counting certain Balloonicorn and Reindoonicorn items
- Updated paint effects for The Hot Dogger, The Salty Dog, The Counterfeit Billycock, and The Cold Killer
- Updated the localization files
Team Fortress 2 Update Released
January 8, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added new promo items
- Mann Vs. Machine
- Fixed clients being able to issue mp_tournament_restart, tournament_readystate, and tournament_teamname commands
- Fixed an exploit that allowed players to stun a mini-boss
- Updated mvm_bigrock with some new func_nobuild areas
- Fixed a regression where minicrits were being affected by long-range damage fall-off
- Fixed a client crash related to arrows and bolts
- Fixed an exploit where certain player conditions could be used indefinitely
- Fixed clients seeing incorrect stats during changelevel
- Fixed the Tomislav playing firing sounds when it wasn't firing
- Fixed being able to score assists with yourself in certain situations
- Fixed being able to cross into enemy spawn rooms using the high-five taunt
- Fixed Festive versions of weapons not completing a set when equipped
- Fixed a client crash when viewing the Top Sellers tab in the Mann Co. Store
- Fixed styles not working properly for The Barnstormer
- Updated The Digit Divulger to allow skin to be seen in the knuckles and wrist area
- Updated The Cold Killer to add paintability and fix unusual effect placement
- Genuine-quality items and festive items that are otherwise tradable can now be listed on the Steam Community Market
- Updated the localization files
Team Fortress 2 Update Released
December 21, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added "Benign infiltration" to the Mann Vs. Machine mission-cycle file for servers
- Fixed a Dead Ringer Spy exploit in Mann Vs. Machine mode
- Fixed a regression with mini-crit damage calculation
- Fixed a client crash in the Medi Gun charge meter when using a custom HUD
- Fixed Festive Huntsman arrows and Rescue Ranger bolts using incorrect hit boxes
- Fixed Tough Stuff Muffs not using the correct model for the Engineer
- Fixed a clipping problem with the Hunger Force
- Fixed Strange Festive Sandviches leveling up multiple times in a single use
- Fixed a lighting issue in mvm_bigrock
- Updated the backpack icon for the Festive Ambassador
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 20, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated some Big Picture features
- Additional improvements for client stability
Team Fortress 2
- Australian Christmas has begun!
- Added community-contributed winter event items
- Added three new community weapons
- The Vaccinator
- The Loose Cannon
- The Rescue Ranger
- Added Naughty and Nice winter keys to the Mann Co. Store
- Mann Vs. Machine
- Added a new tour of duty with unique loot:
- Operation Mecha Engine, with 3 new advanced skill missions
- New map mvm_bigrock
- New Engineer Botkiller items
- Added new Engineer robot
- Added new Strange Filter items to the Mann Co. Store to support community map makers
- Added new checkout dialogs and taunt-activated effect to raise awareness for Community Map Stamps
- Added +context_action command (defaults to X for controllers). This will use the action slot if your Canteen contains a charge and will taunt otherwise3
- Added +attack3 command (defaults to middle-mouse button)
- Added Adult Swim items to the Mann Co. Store
- Fixed an exploit that allowed players to be permanently invulnerable
- Fixed the Pyro’s airblast not working correctly when facing downhill
- Made Force-A-Nature pushback more consistent
- Updated pl_barnblitz
- Fixed various map exploits
- Updated sd_doomsday
- Fixed various map exploits
- Updated the localization files
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 12, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a hang on start-up with non-scalable bitmap fonts
- Fixed crash on start-up when joysticks are attached
Team Fortress 2
- Added a prompt to turn on controller mode when using Big Picture
- Increased console font size for the Linux version
- Fixed some problems caused by disabling controller mode
- Fixed missing HUD sounds for Engineer building status panel
- Fixed the Spy version of the tf_zombie entity not using the correct skin
- Fixed international keyboard chat and console input for the Linux version
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 7, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to DirectX8
Team Fortress 2
- Fixed a client crash related to the main menu
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 4, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed some players not being able to launch the game due to a problem with Mss32.dll
- Fixed a regression in circular progress bars
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 4, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated to support Big Picture mode
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 29, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for some weapons
Team Fortress 2
- Added The Tuxxy
- Added a new promo item
- Fixed some HUD clipping issues when using cl_hud_minmode
- Fixed Mann vs. Machine popfiles not properly resetting on changelevel
- Fixed seeing an error model when watching replays with missing models
- Fixed missing materials in the control point HUD on attack/defend maps
- Fixed a problem that would cause Halloween spell effects to appear on some items
- Updated the Mann Co. Store
- Cosmetic items purchased in the store moving forward can be used in crafting
- Class starter bundles now contain a Name Tag instead of a class-specific hat
Team Fortress 2 Update Released
November 21, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a new item to the store "Upgrade to Premium Gift"
- Increased the maximum size of backpacks from 1000 to 2000