Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
June 27, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
- Fixed not being able to import custom spray images on Macs
- Fixed Macs cancelling http map downloads that take longer than 30 seconds
Team Fortress 2
- Added Pyrovision!
- Added new game mode Special Delivery and map Doomsday!
- Friendly players glow when carrying the flag
- Fixed rare cases where flag could fall out of the world
- Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't
- Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped
- Updated the HTML renderer for displaying server MOTD
- Votes created by a dedicated server no longer trigger a failed vote cooldown
- Fixed map triggered annotation events not working on dedicated servers
- Fixed the game crashing if tempents are created that use invalid materials
- Using a Name Tag while in game notifies everyone of the name change
- Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections
- Added new items
- City on Fire item sets
- Pyroland weapons and cosmetics
- Community-contributed cosmetic items for all classes
- Mysterious treasures have been incinerated, but are now craftable
- Added crafting recipe for Pile of Ash
- Scorched Keys are now available in the store for a limited time
- New promo item
- Weapon balancing changes
- Gloves of Running Urgently
- Removed self-damage over time penalty
- Heavy takes mini-crits while active and for 3 seconds after switching away
- Attack damage penalty reduced from -50% to -25%
- Tomislav
- Spin-up speed bonus reduced from +40% to +10%
- Quick-Fix
- Medic mirrors blast jump of their heal target
- Crusader's Crossbow
- Reload speed time reduced by +40%
- Cozy Camper
- Regenerates 1 heath per second
- Reduced movement penalty from -90% to -80%
- Sticky Jumper and Rocket Jumper
- Added 'flying' sound to blast jumps
- The Concheror
- Changed rage building source from "damage done and damage received" to only "damage done"
- Increased the rate at which Rage builds for this item by +25%
- The Equalizer
- Removed player move speed modification and added it to a new item named The Escape Plan
- All owners of the Equalizer will be automatically granted The Escape Plan
- Crit-a-Cola
- Added +25% increased movement speed while active
- Increased duration from 6 to 8 seconds
- Atomic Bonk
- Increased duration from 6 to 8 seconds
- All Flamethrowers
- Increased base damage by +10%.
- Backburner
- Removed +10% damage bonus attribute
- Note: Because of base damage increase, damage remains unchanged
- Degreaser
- Added -10% damage penalty attribute
- Note: Because of base damage increase, damage remains unchanged
- Phlogistinator
- Damage defense while taunting reduced from -90% to -75%
- Item bug fixes
- Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed
- Improved visual and audio cues for when the Manmelter is ready to fire
- Fixed Manmelter being able to earn crits via friendly Pyro self-damage
- Fixed Scotch Bonnet's blue team skin not showing
- Fixed Unarmed Combat's taunt not working
- Unarmed Combat's color now matches the team using it
- Fixed the Apparition's Aspect showing a burning texture in DX8
Team Fortress 2 Update Released
June 11, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Liquor Locker
- Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players
- Fixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone Special
- Fixed the Gentle Manne's Service Medal not being drawn when equipped
- Updated some of the localization files
Team Fortress 2 Update Released
May 31, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Surgeon's Side Satchel
- Added new promotional items
- Updated The Stickybomb Jumper
- Players with this weapon equipped cannot carry the intelligence
- Updated The Rocket Jumper
- Attributes now match The Stickybomb Jumper
- Players with this weapon equipped cannot carry the intelligence
- Updated the model and material
- Updated The Enforcer
- +20% damage bonus while undisguised
- -20% firing speed
- No random criticals
- Updated The Last Breath to fix some clipping issues
- Updated the localization files
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
May 17, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fatal engine errors are now written to the server log file
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
- Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
Team Fortress 2
- Added The Sneaky Spats of Sneaking
- Added new promotional items
- Added koth_badlands to eligible quickplay maps
- Added changelevel_next server command which changes to the next map in the map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
- Fixed The Manmelter using the wrong muzzle flash effect
- Fixed The Frying Pan not being positioned correctly for some classes
Team Fortress 2 Update Released
May 11, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed older replays/demos not correctly displaying certain particle systems
Team Fortress 2 Update Released
May 10, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Front Runner
- Added new promotional items
- Added the UGC Highlander Season 6 medals
- Fixed a bug that sometimes prevented servers from reconnecting to the item server after dropping connection
- Fixed a client crash when using custom main menu .res files
- Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
- Updated the localisation files
- Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity
- Added ability for plugin authors to add custom colors in chat messages. Use either:
- \x07 followed by a hex code in RRGGBB format
- \x08 followed by a hex code with alpha in RRGGBBAA format
Team Fortress 2 Update Released
May 3, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Fruit Shoot
- Fixed a rendering error affecting sticky bomb particle effects
- Updated the main menu message notification system
- Updated the Frying Pan so it can also be equipped by the Scout, Sniper, Medic, Heavy, and Pyro
- Updated pl_thundermountain
- Fixed a build-in-spawn exploit in the Blue spawn room for stage 2
- Community request
- SetForcedTauntCam player input now accepts a value of 2 to allow the taunt camera to remain even while the player is dead
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
April 27, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients
Team Fortress 2
- Added The Toss-Proof Towel
- Fixed a bug that caused many avatar images to not show up in the scoreboard
- Fixed the Sharpened Volcano Fragment not igniting players
- Fixed damage to buildings applying on-hit effects such as the Übersaw charge
- Fixed Sticky Jumper stickybombs changing team when air-blasted
- Fixed large floating point values getting truncated in WebAPI responses
- sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩
- Community request
- Added SetForcedTauntCam player input for map makers to place the player into third-person
Team Fortress 2 Update Released
April 18, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a server crash caused by the Loch-n-Load
- Fixed the Spy-cicle's fireproof attribute not working
- Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblast
- Fixed the Quick-Fix not maintaining overhealed health
- Fixed health drain happening faster for players with health above the normal overheal amount for their class
- Fixed unusual particle effects not displaying correctly for the Pyro's Head Warmer
- Updated the Ghastly Gibus
- Added LODs for all classes
- Fixed the position on the Sniper
- Updated the vote system
- Vote caller history is now tracked by SteamID to prevent vote cooldown exploits
- Fixed players being able to disconnect before a successful kickvote to avoid being banned
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
April 17, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed server crash exploit related to audio buffer overruns
- Fixed server crash caused by using changelevel2
- Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditions
- Additional improvements for client/server stability
Team Fortress 2
- Added the Texas Half-Pants and the Bolt Action Blitzer
- Updated the Teufort Tooth Kicker so it can also be equipped by the Engineer
- Updated the Scrap Pack so it can now be crafted, gift-wrapped, and traded
- Updated the Short Circuit
- Fixed projectiles not being cleared if they were blocked by buildings or other projectiles
- Fixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickies
- Fixed being able to place buildings in nobuild zones
- Fixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack
- Added the ability to remove Strange parts via the Restore button in the backpack
- Added the ability to reset scores on Strange items via the Restore button in the backpack
- Crates now display their series number in the backpack view
- Added new "tf_hud_no_crosshair_on_scope_zoom" to the Advanced Options menu
- Fixed using the "inspect" command to Spy-check teammates
- Fixed the Bazaar Bargain increasing its head count while shooting at ÜberCharged enemies
- Fixed defense buffs reducing crush and telefrag damage
- Fixed a bug that would cause Medics to reduce the health of heal targets if the target had earned more health than their normally allowed max overheal
- The Cozy Camper’s description now correctly reflects the actual speed reduction while scoped and is now applied correctly when using the Huntsman (speed for the other rifles remains unchanged)
- Add the object entindex to the object_deflected game event
- 本地化檔案已更新
Team Fortress 2 Update Released
March 28, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added daily periodic reward hats for duel wins, map stamp purchases, and gifts given
- Updated YouTube replay publishing functionality to automatically include a link to the uploader's Steam Community profile
- Did not update the localization files that did not need updating
- Updated cp_gullywash_final1
- Removed ladders that looked like they could be climbed
- Note missed from last week's update:
- Updated the in-game tips with community submitted versions
Team Fortress 2 Update Released
March 22, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Waxy Wayfinder
- Added a new promotional item
- Added Strange Parts that can be used to upgrade existing Strange-quality weapons
- Updated The Cozy Camper to allow it to be used in Medieval Mode
- Double-clicking on a tool in the backpack view will now use that tool
- Fixed a bug that would sometimes cause weapons dropped after death to render with incorrect skins
- Fixed a bug that would sometimes cause The Manmelter to display incorrect kill icons
- Fixed a bug that would cause certain in-game notification sounds to play even if "cl_notifications_show_ingame" was false
- Fixed a bug that would cause chat-text strange weapon rank up notifications to sometimes display player names as "unknown"
- Increased Steam Workshop item description to 8000 characters
- Updated arena_ravine
- Minor visual and performance improvements
- Updated cp_well
- Lokalisointitiedostot päivitetty
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
March 15, 2012 - TF2 Team
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed IP bans not applying to RCON access
Team Fortress 2
- Added The Cozy Camper
- Added a new TF2 sub-forum: Competitive Team Play and League discussion
- Fixed Solider buffs and rage meters not always being reset
- Updated The Black Rose so it can be gift wrapped
- Updated The Phlogistinator:
- Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough to allow it to be infinitely chained
- Direct damage reduced by 10%. Afterburn damage is unchanged
- Crit buff time lowered from 12 seconds to 10 seconds
- Updated arena_nucleus
- Fixed z-fighting bug on lower platform
- Community Requests
- Added player_carryobject and player_dropobject game events
- http://media.steampowered.com/apps/tf2/blog/7535.png
Team Fortress 2 Update Released
March 8, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Nine-Pipe Problem
- Added hud_fastswitch to the Advanced Options dialog
- Fixed a commentary string that referenced the Soldier instead of the Heavy
- Fixed a client crash that could occur when a server used SetCustomModel to change the player model
- Fixed a crash that could occur while trying to get The Argyle Sap achievement
- General improvements to client stability
- Updated the Spirit of Giving so it can have a custom name applied to it
- Updated the map arena_well
- Updated the skybox
- Made some miscellaneous material improvements
Team Fortress 2 Update Released
March 1, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Teufort Tooth Kicker
- Fixed being able to call server votes for training maps
- Fixed a case where capturing a point in overtime would end the round before time could be added
- Fixed not hearing the third-person weapon sounds for The Gloves of Running Urgently, The Overdose, and The Wrap Assassin
- Fixed unusual particles appearing in the wrong place for the Desert Marauder
- Improved bot behaviors
- Updated cp_mountainlab
- Fixed several clipping issues
- Updated the gamehaptics file:
- Added draw/swing/stab forces to the Black Rose
- Added missing forces for Three Rune Blade
- Added more detail to butterfly knife draw forces
- Modified Overdose recoil force to more accurately reflect new sound effect
- Refined Huntsman & Minigun recoil forces
- Refined Jarate throw force
- Refined Syringe Gun crit recoil forces
- Arquivos de localização atualizados