Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

July 13, 2012 - TF2 Team

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed a client crash on exit (after connecting to a server using sv_pure)

Team Fortress 2 Update Released

July 11, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Pyromania cosmetic items to the Mann Co. store
  • All ash-related items have been faded away to dust
  • Fixed Strange Escape Plans not counting kills
  • Fixed missing strings for the ESL medals

Team Fortress 2 Update Released

July 10, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the ESL Season VI and Season VII medals
  • Fixed a client/server crash when re-connecting to the item server
  • Fixed The Business Casual tie not being blue for the Blue team
  • Fixed body groups not hiding correctly on ragdolls

Team Fortress 2 Update Released

July 5, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new options for Pyrovision to the Advanced Options dialog
    • Added enable/disable for the HUD border
    • Added the ability to make the HUD border static
    • Added the ability to turn off the skybox depth of field
  • Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown
  • Fixed not seeing the blue team skin for the Robot Chicken Hat
  • Fixed not seeing team colors on the sleeves for The Equalizer and The Escape Plan
  • Fixed The Escape Plan allowing medic calls
  • Fixed The Beggar's Bazooka exploding on random targets in the world when overloading
  • Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's other weapons
  • Fixed The Amputator's radius heal effect applying to players who have The Escape Plan deployed
  • Fixed the Rainblower taunt attacking players through walls
  • Optimized the Rainblower taunt particles
  • Updated Sd_Doomsday
    • Fixed rocket lid staying open sometimes after a player drops the Australium on the lift
    • Fixed case where the lift could continue traveling up when a player with the Australium died at the same time he touched the lift
  • Updated the localization files
  • Updated the gamehaptics file:
    • Added recoil/reload/draw/crit forces for the Baby Face's Blaster
    • Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot
    • Added more detail to the reloads for the Scattergun, the Baby Face's Blaster, the SMG, and The Cleaner's Carbine

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

July 2, 2012 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM, CS:S)

  • Fixed a problem that allowed spoofed IP addresses to make connections to the game server
Team Fortress 2
  • Teddy Roosebelt can now get assists in Pyrovision
  • Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics
  • Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt
  • Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision
  • Fixed decapitations creating head gibs in Low Violence and Pyrovision
  • Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard
  • Fixed tracers being fired for other weapons (SMGs) while in focus
  • Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots
  • Added team color to rainbow-showered players in Pyrovision
  • Updated localization files
Counter-Strike: Source
  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds
  • Updated the HTML renderer for displaying server MOTD

Team Fortress 2 Update Released

June 28, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added sd_doomsday to the mapcycle files
  • Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
  • Fixed hatless hats not not-drawing correctly
  • Fixed bugs with The Hitman’s Heatmaker
    • Headshot kills now properly decapitate
    • Bodyshot damage penalty is properly applied
    • Fixed sound issues while in focus
  • Fixed missing DX8 particle effects
  • Fixed seeing through Sniper fences in 2Fort when using Pyrovision
  • Fixed the second style for the Robot Chicken hat
  • Teddy Roosebelt can now get assist credits
  • Updated sd_doomsday:
    • Players can now fall into the launch pad after the rocket lifts off
    • Optimized some prop_dynamics to reduce server hitching
    • Engineers can no longer build teleporters behind the spawn
    • Players will no longer get pushed through the terrain if the elevator falls on them
    • Death pits now kill dead ringer Spies
    • Lowered the frequency of announcer lines

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

June 27, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds
Team Fortress 2
  • Added Pyrovision!
  • Added new game mode Special Delivery and map Doomsday!
  • Friendly players glow when carrying the flag
  • Fixed rare cases where flag could fall out of the world
  • Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't
  • Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped
  • Updated the HTML renderer for displaying server MOTD
  • Votes created by a dedicated server no longer trigger a failed vote cooldown
  • Fixed map triggered annotation events not working on dedicated servers
  • Fixed the game crashing if tempents are created that use invalid materials
  • Using a Name Tag while in game notifies everyone of the name change
  • Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections
  • Added new items
    • City on Fire item sets
    • Pyroland weapons and cosmetics
    • Community-contributed cosmetic items for all classes
    • Mysterious treasures have been incinerated, but are now craftable
    • Added crafting recipe for Pile of Ash
    • Scorched Keys are now available in the store for a limited time
    • New promo item
  • Weapon balancing changes
    • Gloves of Running Urgently
      • Removed self-damage over time penalty
      • Heavy takes mini-crits while active and for 3 seconds after switching away
      • Attack damage penalty reduced from -50% to -25%
    • Tomislav
      • Spin-up speed bonus reduced from +40% to +10%
    • Quick-Fix
      • Medic mirrors blast jump of their heal target
    • Crusader's Crossbow
      • Reload speed time reduced by +40%
    • Cozy Camper
      • Regenerates 1 heath per second
      • Reduced movement penalty from -90% to -80%
    • Sticky Jumper and Rocket Jumper
      • Added 'flying' sound to blast jumps
    • The Concheror
      • Changed rage building source from "damage done and damage received" to only "damage done"
      • Increased the rate at which Rage builds for this item by +25%
    • The Equalizer
      • Removed player move speed modification and added it to a new item named The Escape Plan
      • All owners of the Equalizer will be automatically granted The Escape Plan
    • Crit-a-Cola
      • Added +25% increased movement speed while active
      • Increased duration from 6 to 8 seconds
    • Atomic Bonk
      • Increased duration from 6 to 8 seconds
    • All Flamethrowers
      • Increased base damage by +10%.
    • Backburner
      • Removed +10% damage bonus attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Degreaser
      • Added -10% damage penalty attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Phlogistinator
      • Damage defense while taunting reduced from -90% to -75%
  • Item bug fixes
    • Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed
    • Improved visual and audio cues for when the Manmelter is ready to fire
    • Fixed Manmelter being able to earn crits via friendly Pyro self-damage
    • Fixed Scotch Bonnet's blue team skin not showing
    • Fixed Unarmed Combat's taunt not working
    • Unarmed Combat's color now matches the team using it
    • Fixed the Apparition's Aspect showing a burning texture in DX8

Team Fortress 2 Update Released

June 11, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Liquor Locker
  • Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players
  • Fixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone Special
  • Fixed the Gentle Manne's Service Medal not being drawn when equipped
  • Updated some of the localization files

Team Fortress 2 Update Released

May 31, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Surgeon's Side Satchel
  • Added new promotional items
  • Updated The Stickybomb Jumper
    • Players with this weapon equipped cannot carry the intelligence
  • Updated The Rocket Jumper
    • Attributes now match The Stickybomb Jumper
    • Players with this weapon equipped cannot carry the intelligence
    • Updated the model and material
  • Updated The Enforcer
    • +20% damage bonus while undisguised
    • -20% firing speed
    • No random criticals
  • Updated The Last Breath to fix some clipping issues
  • Updated the localization files

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

May 17, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fatal engine errors are now written to the server log file
  • Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
    • Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
Team Fortress 2
  • Added The Sneaky Spats of Sneaking
  • Added new promotional items
  • Added koth_badlands to eligible quickplay maps
  • Added changelevel_next server command which changes to the next map in the map cycle
  • Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
  • Fixed The Manmelter using the wrong muzzle flash effect
  • Fixed The Frying Pan not being positioned correctly for some classes

Team Fortress 2 Update Released

May 11, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed older replays/demos not correctly displaying certain particle systems

Team Fortress 2 Update Released

May 10, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Front Runner
  • Added new promotional items
  • Added the UGC Highlander Season 6 medals
  • Fixed a bug that sometimes prevented servers from reconnecting to the item server after dropping connection
  • Fixed a client crash when using custom main menu .res files
  • Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
  • Updated the localisation files
  • Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity
  • Added ability for plugin authors to add custom colors in chat messages. Use either:
    • \x07 followed by a hex code in RRGGBB format
    • \x08 followed by a hex code with alpha in RRGGBBAA format

Team Fortress 2 Update Released

May 3, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Fruit Shoot
  • Fixed a rendering error affecting sticky bomb particle effects
  • Updated the main menu message notification system
  • Updated the Frying Pan so it can also be equipped by the Scout, Sniper, Medic, Heavy, and Pyro
  • Updated pl_thundermountain
    • Fixed a build-in-spawn exploit in the Blue spawn room for stage 2
  • Community request
    • SetForcedTauntCam player input now accepts a value of 2 to allow the taunt camera to remain even while the player is dead

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

April 27, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients
Team Fortress 2
  • Added The Toss-Proof Towel
  • Fixed a bug that caused many avatar images to not show up in the scoreboard
  • Fixed the Sharpened Volcano Fragment not igniting players
  • Fixed damage to buildings applying on-hit effects such as the Übersaw charge
  • Fixed Sticky Jumper stickybombs changing team when air-blasted
  • Fixed large floating point values getting truncated in WebAPI responses
  • sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩
  • Community request
    • Added SetForcedTauntCam player input for map makers to place the player into third-person

Team Fortress 2 Update Released

April 18, 2012 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash caused by the Loch-n-Load
  • Fixed the Spy-cicle's fireproof attribute not working
  • Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblast
  • Fixed the Quick-Fix not maintaining overhealed health
  • Fixed health drain happening faster for players with health above the normal overheal amount for their class
  • Fixed unusual particle effects not displaying correctly for the Pyro's Head Warmer
  • Updated the Ghastly Gibus
    • Added LODs for all classes
    • Fixed the position on the Sniper
  • Updated the vote system
    • Vote caller history is now tracked by SteamID to prevent vote cooldown exploits
    • Fixed players being able to disconnect before a successful kickvote to avoid being banned