Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

June 23, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Updated the shared interfaces for the TF2 Free To Play update
  • Updated the shared localization files
Team Fortress 2
  • TF2 is now Free To Play
  • Added the Uber Update: http://www.teamfortress.com/uberupdate/
  • Added PL_Barnblitz, a new Payload map
  • Added all kinds of new goodies!
  • The Main menu now has a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
  • The Crafting interface has been redesigned to accommodate the fact that crafting blueprints are always known to players now.
  • The Item selection screen in Loadouts has been redesigned to support selection among a larger number of items.
  • Training improvements:
    • New training user interface
    • Added "A,W,S,D" movement instruction to Soldier training
    • Added ammo instruction to Engineer training
    • Clarified many instructional strings
  • Added new voting sounds
  • Fixed various Coaching bugs
  • Fixed various gameplay bugs

Team Fortress 2 Update Released

June 17, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added a new command line option: -strictportbind
    • If you launch the game with this option it will quit with an error message if it can't bind to the default or specified port
  • Fixed a server crash caused by the replay system
  • Fixed a server crash caused by disguising spies
  • Fixed a server crash on startup caused by writing to the console
  • Fixed a server crash triggered during entity cleanup

Team Fortress 2 Update Released

June 15, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed some server replay publishing bugs
  • Added a new ConVar “replay_fileserver_offload_aborttime”
    • Any replay publishing thread that takes longer than replay_fileserver_offload_aborttime seconds will be killed

Team Fortress 2 Update Released

June 14, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added the Spiral Knights promotional hat
  • Updated The Superfan, The Essential Accessories, and The Hero's Hachimaki so they can be painted
  • Updated The Conjurer's Cowl and The Maul so they can be crafted and traded

Team Fortress 2 Update Released

June 10, 2011 - Valve

Team Fortress 2 - Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds - Fixed a bug that caused players to see the wrong backpacks on some classes - Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer - Fixed the Ubersaw and the Vita-Saw not displaying the Medic's ÜberCharge progress

Team Fortress 2 Update Released

June 8, 2011 - Valve

Team Fortress 2

  • Added the Saxxy
  • Updated the kill icons
  • Updated the vote system
    • Added a convar to prevent voting on the next level if one has already been set (sv_vote_issue_nextlevel_prevent_change)
    • Fixed scrambleteams resetting how many rounds have been played
      • Updated mp_scrambleteams to support a parameter of 2, which prevents resetting the number of rounds that have been played
    • Fixed the server automatically creating votes while in training or using itemtest

Team Fortress 2 Update Released

June 3, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added the Red Faction promo item
    • The Maul
  • Added upcoming promo items for Magic: The Gathering
  • Added additional community submitted response rules
  • Doubled the item drop rate for the next week
  • Updated the Conjurer's Cowl to be paintable
  • Updated the webapi output to include the names of the drop_type and holiday_restriction fields
  • Updated the localization files

Team Fortress 2 Update Released

May 31, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added the Magicka promotional item
  • Fixed the targetID panel not drawing in first-person spectator mode
  • Fixed the main menu showing through the shopping cart menu when running at 2500x1600
  • Updated some of the tips that are displayed while the server is changing maps
  • Updated the webapi output to include the names of the attached particles
  • Updated the gamehaptics.txt file

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

May 25, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a client crash when disconnecting from servers with sv_pure set to 1
  • Fixed a client crash in the material system
  • Fixed a client crash caused by using alt-tab while playing
Team Fortress 2
  • Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode
  • Fixed a few server crashes caused by the replay system
  • Fixed a server crash caused by the vote system
  • Fixed the notification text being clipped when you receive items
  • Updated the localization files

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

May 19, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed another case where the $ignorez material flag could be used as a cheat
Team Fortress 2
  • Extended the Saxxy contest deadline to 11:59:59 PM GMT, Friday, May 20th, 2011
  • Fixed the third-person camera options dialog not displaying correctly in the Replay performance editor
  • Fixed a rare case where users running Service Pack 3 on Windows 7 64-bit with graphics driver version 12.42 saw a graphical glitch on the main menu Options button
  • Updated the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School items so they can be crafted and traded

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

May 18, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Important notes

  • If you were previously crashing on startup, please have Steam verify the integrity of your game cache
    • Update your game to the most current version
    • Right-click on the game and select "Properties"
    • Click on the "Local Files" tab
    • Click on the "Verify Integrity of Game Cache" button
  • If you were previously crashing when connecting to a server, please run once with "-autoconfig" to reset your graphics state
    • Update your game to the most current version
    • Right-click on the game and select "Properties"
    • Click on the "General" tab
    • Click on the "Set Launch Options..." button
    • Add "-autoconfig" to the launch options and click OK
    • Restart your game
    • After doing this, you should remove -autoconfig from your launch options
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed several client crashes on game startup, shutdown, and replay interaction
  • Updated the materials used on models to ignore the $ignorez flag, to make it harder to create wallhacks on sv_pure 0 servers
Team Fortress 2
  • Added an Advanced Options button to the main menu to allow tweaking of many gameplay options
  • Fixed server crashes related to replays and new items
  • Added "per_class_loadout_slots" and "attribute_controlled_attached_particles" sections to the GetSchema WebAPI call

Team Fortress 2 Update Released

May 13, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Fixed a server crash caused by a mismatched items schema

Team Fortress 2 Update Released

May 12, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Added a “Show in Backpack Order” setting to the loadout slot select screen
    • This flag also affects the Quickswitch dialog
  • Updated the Furious Fukaamigasa, the Hero's Hachimaki and the Connoisseur's Cap to be craftable
  • Updated the localization files
  • Replay
    • Added a new command line parameter “-replay” that will increase maxplayers by 1 at startup and automatically execute replay.cfg for the server
    • Fixed another bug that caused Mac replay renders to be blurry
    • Fixed a bug where Replay FTP offloading was not using "replay_fileserver_offload_port"
    • Improved detection of Replay server config problems
    • Replay is automatically disabled on servers if the Replay publish test fails
    • Saved Replay movies that were exported as TGA's/WAV will report more descriptive errors if YouTube(TM) upload or "Export" is attempted

Team Fortress 2 Update Released

May 10, 2011 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2

  • Removed the ability to delete the craft count attribute from items
  • Made the "Hottie's Hoodie" craftable
  • Replay
    • Fixed a server lockup during data cleanup
    • Fixed a viewmodel fov bug during rendering
    • Renamed the ConVar "replay_demolifespan" to "replay_data_lifespan"

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

May 9, 2011 - Valve

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a client crash in the material system
Team Fortress 2
  • Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
  • Fixed threading issues on Linux, which was causing major lag spikes.
  • Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
  • Removed unused convar, replay_cleanup_time.
  • Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel