Team Fortress 2 Update Released
July 7, 2011 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
- Fixed a bug with playback of SourceTV demos
Team Fortress 2
- Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
- Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
- Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
- Improved matchmaking logic
- Fixed a case where players were being matched to full servers
- Updated the localization files
- Updated Pl_Barnblitz
- Reduced Blue respawn time at cap 1
- Fixed cart not allowing overtime when it has to stop at the turn table
- Fixed players getting stuck in spawn doors when blue captures a point
- Fixed spawn doors staying open when points are captured
- Various clipping and exploit fixes