Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

October 31, 2007 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

  • Fixed problems with 3d sound in surround mode for some Audigy X-Fi users
  • Medigun no longer continues to heal enemy Spies who have lost their disguise
  • Fixed a weapon switching exploit that allowed Snipers to fire slightly faster than intended
  • Tweaked shadow filtering to make shadows look more smooth
  • Fixed Server Plugin "StartQueryCVarValue" falsely returning CvarNotFound for cvars that did exist
  • Fixed crash in HTML control in IE7 on page load, most often seen in the server Message of the Day
  • Fixed small memory leak in HTML controller
  • Made HTML output more compatible with new XHTML document styles
  • Fixed physics crash involving bad ragdoll friction values
  • Fixed detail sprite fading
  • Added anti-bunny hopping code

Team Fortress 2 Update Released

October 25, 2007 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

  • Improved compatibility for direct sound
  • Deathcam screenshots now move the player id panel to the lower right, and hide other hud elements until the freezecam fades
  • Improved autobalance calculation code when determining who to switch
  • Improved networking compatibility for some routers
  • Fixed a crash during level init related to model loading
  • Fixed issues on Dustbowl and Hydro that could occur when a server emptied in the middle of a round
  • Fixed a bug in the clientside player avoidance code, and smoothed it a little more
  • Further crash fixes related to paged pool memory usage

Team Fortress 2 Update Released

October 9, 2007 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

  • Improved driver checks for various cards that can have problems with specific driver versions
  • Various updates to Russian and Polish localization
  • Fixed loading screen and intro movie showing up on Windows Vista with full screen AA
  • Spies can no longer reload their revolver while cloaked
  • Demomen grenades now collide with players and Engineer buildings after the first bounce, but still won't explode on contact
  • Improved startup network initialization to catch issues with server firewalls popping up in the background
  • Fixed a sound corruption issue which could cause audio popping
  • Fixed achievement storage issues that caused a problem with the Head of the Class achievement

    Team Fortress 2 Update Released

    October 8, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Fixed Heavy minigun exploit
    • Team Goals panels stop appearing after you've played a map several times
    • At map time limit, Sudden Death now only kicks in if teams are drawn
    • Sudden Death only starts in CTF mode if both flags are at home
    • Team Fortress 2 stats are only gathered when playing a real game
    • Added the player class counts in the class selection dialog
    • Various fixes to localized text

    Team Fortress 2 Update Released

    October 5, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Fixed certain crashes with paged pool memory
    • Added a warning for when paged pool memory is low
    • Fixed some prediction errors with player avoidance
    • Fixed columns and row bunching up in server browser
    • Fixed a rare bug where the wrong launcher.dll was being used to launch the game
    • Fixed teleporter/spawn doorway exploit

    Team Fortress 2 Update Released

    October 2, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Added "Very High" texture resolution option
    • Added "Minimal HUD" option to Options->Multiplayer
    • Fixed headshots not always registering for crouched players
    • Fixed player interpolation bug that caused jittery player animation in some cases
    • Fixed rare crash when players exited water
    • Fixed server crash related to Spy sappers
    • Fixed overlapping UI elements in Options->Video->Advanced
    • Fixed non-English language text overlapping in a few places
    • Fixed players being able to use spectator points in dustbowl that were not in play
    • Removed "listdeaths" command that could be abused by clients

    Team Fortress 2 Update Released

    September 28, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Added option to change Field-of-view, between 75 & 90, from the Options->Multiplayer tab
    • Added option to disable Player sprays
    • Fixed flamethrower hit detection
    • Increased flamethrower damage at point blank range
    • Demoman grenades (not stickybombs) no longer explode on contact after the first bounce
    • Fixed a startup crash
    • Fixed a case where players could get stuck in tc_hydro
    • Fixed player movement prediction errors
    • Fixed third-person sniper aim animation not matching player's view exactly
    • Fixed achievements and stats being awarded when watching other player's demos
    • Fixed rare server crash due to data corruption in networking
    • Fixed a case where some sounds had incorrect volumes

    Team Fortress 2 Update Released

    September 27, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Added Team Fortress 2 events and cameras to SourceTV
    • Fixed memory fragmentation crash
    • Fixed prediction error that caused jittery sticky bomb launcher behavior
    • Fixed rare crash when creating muzzleflashes

    Team Fortress 2 Update Released

    September 26, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Fixed a crash with ATI cards running on Vista
    • Fixed a networking problem that could cause a crash certain types of home networking hardware with out of date firmware installed
    • Fixed a networking problem that could cause some animation jittering
    • Fixed bug causing incorrect .dem files to be written (all files after first .dem file would be corrupted)
    • Fixed bug with placement of teleporters that could result in players being unable to move
    • Removed mp_friendlyfire cvar for servers. Team Fortress 2 breaks in a number of ways if this is on
    • Fixed some truncated strings in the destroy menu
    • Spectators can now see all player classes in the scoreboard
    • When a round finishes, if there's less than 5 minutes left on the timelimit, the server now goes ahead and switches level right away, instead of going into Sudden Death
    • The affinity of the main thread is not set explicitly for dedicated servers. This will properly load balance multiple instances of the dedicated server running on a multi-processor machine. The affinity is still set to CPU 1 for clients and listen servers
    • Fixed crash on startup
    • Fixed crash caused by .dlls being loaded from the user's path, instead of from the install directory

    Team Fortress 2 Update Released

    September 21, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Removed background map due to incompatibilities
    • Optimized sound system
    • Fixed a Direct3d device restore problem causing crash and/or black screen
    • Fixed Windows Vista crash bug
    • Fixed achievement manager crash
    • Fixed occasional sniper zoom crash

    Team Fortress 2 Update Released

    September 20, 2007 - Valve

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2

    • Linux Dedicated Server beta release
    • Fixed not being able to issue rcon commands with empty strings like: rcon sv_password
    • Fixed refresh rate video mode issue
    • Fixed crash on opening the scoreboard after having changed between windowed and fullscreen
    • Fixed a hitch problem related to mouse updates happening too frequently
    • Fixed sentry muzzleflashes not drawing unless sentry was near the map origin
    • Fixed a crash during loading while starting the game in fullscreen mode
    • Disabled the loading of background maps
    • Exploit fix related to "join_team"