Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.



Team Fortress 2 Update Released

April 29, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to the dispenser
  • Fixed a client crash related to the material system
  • Fixed a client crash related to ragdolls
  • Fixed a client crash related to demo playback and skipping ticks
  • Fixed not being able to launch the game in fullscreen on Windows 10 Preview
  • Fixed sentries not being able to hit players who are ducking while airborne. This was most noticeable when used in conjunction with the B.A.S.E. Jumper.
  • Fixed not being able to preview paint changes in the backpack, Mann Co. Store, and Workshop import tool
  • Fixed the Strange Dalokohs Bar incorrectly counting food eaten
  • Fixed missing ambient sounds in some maps
  • Fixed the Festive Targe not using the correct Blue team material
  • Fixed the Ap-Sap causing stuttering on dedicated servers
  • Added ETF2L 6v6 Season 20, ETF2L Highlander Season 8, and ETF2L Ultiduo 5 medals
  • Added the Tip of the Hats community medal
  • Added a "no hat" style for the Batter's Helmet
  • Updated the localization files

Team Fortress 2 Update Released

March 31, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Strange Dalokohs Bar not counting food eaten
  • Fixed a client crash related to the material system
  • Fixed a client crash related to the control point HUD
  • Fixed a server crash related to the Robot Destruction game mode
  • Fixed name changes not being applied to all panels
  • Fixed a bug with tournaments ending early if the previous round ended in a stalemate
  • Fixed the Australium Scattergun using the fire material
  • Fixed not seeing the particle effects for weapons and cosmetic items in the player model panels
  • Added Gamers Assembly 2015 medals
  • Added a "no hat" style for the Batter's Helmet
  • Updated more sound files to use .mp3 format instead of .wav
  • Updated nav_check_stairs to be marked as a cheat
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the localization files
  • Mannpower update
    • Updated grapple model and player animations
    • Fixed not hearing some of the powerup sounds
    • Removed ctf_foundry from the default map cycle to focus on gathering information on the remaining maps
    • Knockout: reduced melee damage multiplier
    • Knockout: max health buff has been reduced for the Heavy and for the Demoman with a shield or decapitating sword equipped
    • Grapple: increased base damage for attaching to a player and increased bleed damage while attached

Team Fortress 2 Update Released

March 24, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the game UI
  • Updated the localization files

Team Fortress 2 Update Released

March 18, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed some props flickering when shot
  • Fixed a listen server crash when setting mp_tournament 1 on the command line
  • Fixed clipped Preset button in the Quickswitch panel
  • Fixed some .mp3 sound script entries that were missed in the previous update
  • Fixed self-made taunts not displaying the community-sparkle particle effect
  • Fixed a Taunt Workshop bug related to looping animations
  • Fixed item levels not displaying during trading sessions
  • Added UGC Highlander Season 13, Highlander Season 14, 6v6 Season 15, 6v6 Season 16, 4v4 Season 2, and 4v4 Season 3 medals
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Mannpower update
    • Added powerup icons to the HUD deathnotice reports
    • Fixed Thunder Mountain not showing up in the Quickplay dialog's list of maps
    • Fixed the intel getting into a bad state and becoming unreachable under the ground at the cap point
    • Medics now move slower than their heal target while their heal target is using the grapple
    • Removed random weapon damage spread
    • Removed crit immunity from the Resistance powerup
    • Removed random melee critical hits
    • Increased all melee damage by 30%
    • Knockout powerup
      • Removed melee damage critical hits
      • Added double melee damage multiplier
      • A Half-Zatoichi kill now refills to base health only, not buffed health
    • Updated ctf_thundermountain
      • Fixed being able to get to rocks in the death cliff intel areas
      • Fixed being able to escape the playable part of the map
      • Fixed being able to get on top of the center tower roof
    • Updated ctf_foundry
        - Added nobuild brushes to the tops of the inside white tankers

Team Fortress 2 Update Released

March 12, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Announcing the Taunt Workshop!
    • Steam Workshop taunt submissions can now be "Certified Compatible" and are no longer tagged as Beta
    • Check out the blog post for more information
  • Added 3 new community-created taunts to the Mann Co. Store
    • Scout taunt: The Boston Breakdance
    • Sniper taunt: The Killer Solo
    • Sniper taunt: Most Wanted
  • Added Crate #92 to the drop list
  • Updated sound vo files to use .mp3 files instead of .wav files to reduce hard drive space
  • Fixed a bug related to jiggle bones and cl_jiggle_bone_framerate_cutoff
  • Fixed an exploit related to material .vmt files and playing on servers using sv_pure
  • Fixed the game not running for some dual GPU machines (Mac OS X)
  • Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped
  • Fixed an exploit related to Highlander mode and changing teams with instant respawn
  • Fixed a bug with the vote system UI when sv_vote_ui_hide_disabled_issues was set to 0
  • Fixed an exploit where clients could bypass the name change timer
  • Fixed a bug that caused some particles to not draw correctly
  • Fixed shadows drawing on some wearables while in first person
  • Fixed an exploit related to the Gunslinger and hitting teammates to generate a guaranteed third hit that is critical
  • Fixed the Killstreak icon not being positioned correctly in the HUD targetID panel
  • Fixed not being able to activate the Phlogistinator's buff using alt-fire when ammo was below the cost of an airblast
  • Updated the Mann Co. Store and Armory to not display item levels
  • Fixed the Phlogistinator's bottle not getting the crit-boost material effect
  • Added a "no helmet" style for the Antlers
  • Added the OSL.tf tournament medals
  • Added the Florida LAN tournament medals
  • Reduced the latency of voice audio
  • Updated the equip_region for the Black Knight's Bascinet
  • Updated The Little Bear so it can get assists in Pyrovision
  • Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit sound effects
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the description for The Gunslinger to include the three hit combo
  • Updated the localization files
  • Mannpower update
    • Added new map ctf_thundermountain
    • Added new powerup: Knockout
      • Restricts the carrier to Melee and Grappling Hook only
      • Max health increased by 150
      • Immune to airblast and damage pushback
      • Melee weapon always crits and forcibly shoves the victim away
      • Melee hit forces the victim to drop their powerup or the flag if they have it
      • 4X melee damage to buildings
    • Grappling Hook changes
      • Added hook jump– hit the jump key while being pulled-in to detach and jump extra distance (jump velocity convar "tf_grapplinghook_jump_up_speed")
      • Added support for hooking into enemy players
        • Release the fire button once the hook has hit an enemy player to draw yourself to them
        • Hooked victims will bleed for 2 health per second
        • Unhook at any time by switching back to the grapple, or firing it again away from your victim
        • Force detach if the hook is not in line of sight of hooked in enemy for more than 1 second
        • Sound cue added when hooked by an enemy's grapple
      • Added new Grapple weapon sounds and grapple projectile
      • Reduced max firing distance to 4000 units (convar "tf_grapplinghook_max_distance")
      • Increased hook re-fire delay from 0.2 seconds to 0.5 seconds
      • Re-enabled fall damage for the grappling hook (convar "tf_grapplinghook_prevent_fall_damage")
      • Fixed grappling hook rope drawing as the wrong color for friendly disguised Spy
    • Added Revenge temporary powerup
      • Activates and spawns when a significant game imbalance is detected
      • Temporarily grants crits, increased fire rate and increased clip size
    • Added unique powerup pickup sounds
    • Random Melee critical hits are now enabled in Mannpower (ConVar "tf_weapon_criticals_melee 2")
    • Strength: Fixed sentries inheriting the double damage multiplier
    • Reduced the time it takes a dropped powerup to become available for pickup by 0.5 seconds

Team Fortress 2 Update Released

February 18, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the OzFortress Season 12 tournament medals
  • Added a "no helmet" style for the Brimstone
  • Fixed a client crash related to disappearing particles, props, and players
  • Fixed weapons not showing on players until they fire
  • Fixed cosmetics, weapons and weapon attachments casting shadows at the wrong time
  • Fixed some Unusual particle effects not drawing correctly
  • Updated trigger_hurt entities to allow Engineers building in them when they are set for zero or negative damage
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the localization files
  • Mannpower mode changes:
    • Warlock: Fixed reflecting damage even when invulnerable
    • Added a delay of 0.2 seconds between releasing and firing the grappling hook again

Team Fortress 2 Update Released

February 11, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed players not being able to purchase items from the Mann Co. Store

Team Fortress 2 Update Released

February 11, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Crate #90 and Crate #91 to the drop list
  • Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the drop list
  • Added convar sv_rcon_whitelist_address. Rcon clients failing to auth from the specified IP address will never get banned.
  • Added convar r_drawtracers_firstperson to disable the drawing of first person bullet tracer particles
  • Added "redirect" client command that can be used to send clients to a different server. Does not function for clients that came from matchmaking or certain server browser tabs.
  • Fixed an exploit related to the "connect" command allowing servers to redirect clients when they should not be able to
  • Fixed a client crash related to extreme viewmodel_fov settings
    • The viewmodel_fov convar is now clamped to valid values. Users who were using this to hide the viewmodel and tracers should use r_drawtracers_firstperson 0 and r_drawviewmodel 0 to achieve the same effect.
  • Fixed missing Killstreak sheen effects for the Iron Bomber
  • Fixed the Explosive Headshot upgrade in Mann vs. Machine not applying to The Classic
  • Fixed the Panic Attack not using the correct sound for crits
  • Fixed The Peacenik's Ponytail not using the correct team skins
  • Fixed not being able to switch away from the Minigun while spinning down
  • Fixed not being able to deliver wrapped Giftapult packages
  • Fixed The Classic zooming-in when the Sniper teleports while charging a shot
  • Fixed The Bootenkhamuns not hiding the correct bodygroup when equipped
  • Fixed the Diamondback accumulating crits for backstabbing invlun players
  • Fixed players not receiving timed drops when running the game in Ukrainian
  • Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit sound effects
  • Updated the equip_region for the Brimstone
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the localization files
  • Mannpower mode changes:
    • Fixed bug that sometimes caused two intel briefcases to spawn
    • Reduced capture trigger size to match capture area on CTF_Gorge
    • Powerup changes:
      • Haste: Doubles the Medigun's uber charge build up speed
      • Vampire: Reduced health leeched when using the Flamethrower and Minigun

Team Fortress 2 Update Released

January 30, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the particle system

Team Fortress 2 Update Released

January 27, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to Spies disguising as players and then switching their disguise weapon
  • Fixed a bug related to overhead icons disappearing (Nemesis, Dueling Partner, Powerups, Coach/Student)
  • Fixed wrapped Giftapult packages not having the "Deliver Gift" option in the context menu
  • Fixed some taunt sound effects that were clipping the character lines
  • Fixed a bug with Dead Ringer cloak meter being lowered to 40% after Super Armor duration ends when cloak was extended via pickups or the L'Etranger
  • Removed the promo restrictions from the Brimstone
  • Added TF2Connexion Season 14 tournament medals
  • Updated the localization files
  • Mannpower mode changes:
    • New temporary powerup – Uber. Respawns at 1/3rd the speed of Crit powerup
    • Fixed some bugs that would cause powerups to stop spawning
    • Fixed the Action Slot key behaving different for the grapple hook depending on the setting for hud_fastswitch
    • Powerup changes:
      • Vampire: Flamethrower and Minigun return 80% of damage back as health instead of 100%
      • Warlock: Added 25% damage resistance. 100% of sentry damage is now reflected back to the sentry
      • Vampire and Warlock max health buffs are now additive (+80hp and +100hp) instead of multiplicative (x1.4 and x1.5)
      • Haste: Sticky bomb arm time reduced
      • Precision and Haste: Sniper rifles now have quicker damage ramp-up and re-zoom after shooting
      • Precision: Sniper rifles now have double damage. Increased blast weapon clip size by 50%
    • Scoring Support
      • Capture flag: +20 points
      • Return team flag: +4 points
      • Kill an enemy who is carrying a powerup: +1 point
    • Flag mechanics
      • Captured flags now take 12 seconds to re-emerge from the ground so they can't be stolen again right away

Team Fortress 2 Update Released

January 15, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a problem with the how the server reports gamestats

Team Fortress 2 Update Released

January 15, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the TF Tomb contest winners and runners-up to the Mann Co. Store
  • Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly
    • Fixes the Demoman's sticky note not drawing, Soldier's rocket reload missing the rocket, etc.
  • Fixed an exploit related to the Sniper’s scope HUD panel
  • Fixed being able to pick-up buildings while reloading the Panic Attack
  • Fixed the Medic not being able to deploy a Quick-Fix/Vaccinator charge while carrying the flag
  • Fixed the Professor Speks moving around on the Soldier's face
  • Added the Pubstars vs. Pros 6vs9 medal

Team Fortress 2 Update Released

January 13, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents

Team Fortress 2 Update Released

January 9, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to invalid client commands
  • Fixed maps using incorrect soundcache files
  • Fixed the Mega Strike unusual taunt effect showing through walls
  • Fixed using the Holiday Punch to tickle Mann vs. Machine enemy bots
  • Fixed The Quickiebomb Launcher using the wrong death notice icon
  • Fixed the grappling hook using the wrong icon in the HUD weapon selection menu
  • Added a "no helmet" style for Lord Cockswain's Novelty Mutton Chops and Pipe

Team Fortress 2 Update Released

January 7, 2015 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the air detonation radius for stickybomb jumps
  • Fixed stickybombs not using distance falloff during damage calculations for the first 5 seconds after being created
  • Fixed grenades not dealing consistent damage against buildings and Mann vs. Machine tanks
  • Fixed the Marksman's Mohair hiding the Sniper's hat
  • Fixed the Crit Boost material effect for the Panic Attack
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the kill icon for the Panic Attack
  • Updated the equip_region for The Person in the Iron Mask
  • Updated The Quickiebomb Launcher
    • Fixed stickybombs not destroying enemy stickybombs
    • Fixed stickybombs fizzling faster than they should
  • Mannpower update
    • Fixed not always being able to equip the grappling hook
    • Fixed switching to the grappling hook from a weapon that prevents switching
    • Fixed the grappling hook attaching to players that are dead or no longer exist
    • Updated the Vampire powerup to give health for damage done by Sappers
    • Increased the spawn invuln time from 6 seconds to 8 seconds
    • Added enemy team func_nobuild volumes to the capture zone areas in ctf_foundry and ctf_gorge to prevent spawn-camping sentries
    • Updated ctf_gorge
      • Fixed players being able to get outside of the map
      • Opened access to the flat rooftop by the capture zone area