Team Fortress 2 Update Released
November 7, 2014 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a bug where players could be teleported to hell and not have visible bumper car
- Fixed a bug where Engineers could not pick up a building if the building was higher than the player
- Fixed a text clipping problem with the HUD achievement tracker
- Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
- Added a red glow for player ghosts on team Red
- Updated rd_asteroid
- Continued art-pass process
- Updated sd_doomsday_event
- Fixed a timing issue with Merasmus's announcement of the tickets becoming available
- Updated koth_lakeside_event
- Fixed missing collision on a barrel near the capture point