Sniper Pyro Scout Soldier Engineer Medic Heavy Demoman Spy

TF Team

For general feedback about the game.

Steam Support

Visit the support site for any issues you may be having with the game or Steam.

Team Fortress 2 Update Released

December 17, 2009 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2 New Content

  • Added new control point map Gorge
  • Added new capture the flag map Double Cross
  • Added item crafting
  • Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)
  • Added headshot death animations
  • Added more backstab animations
Soldier
  • Added 35 new Soldier achievements
  • Added 4 new Soldier items
  • Added new Soldier Domination lines
Demoman
  • Added 35 new Demoman achievements
  • Added 3 new Demoman items
  • Added new Demoman Domination lines
Spy
  • Now pretends to be carrying the weapons & wearables of the target he's disguised as
  • Moved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat
Scout
  • The Sandman now only stuns on a max range hit (when you hear the cheering)
  • All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
Minor changes
  • Added new options to the Multiplayer->Advanced dialog:
    • Combat text, which displays damage amounts you do to enemies.
    • Medic auto caller, which automatically shows you nearby friends at low health.
    • Heal target marker, which better highlights the target your medigun is locked onto.
    • Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
  • Fixed being able to affect friendly pipes with airblast (they would unstick)
  • Added recharge sound to abilities with a recharge bar
  • Fixed attachable wearables not staying on ragdolls
  • Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
  • Added jiggle bones for Pyro's chicken hat
  • Added 2 new game startup songs
Community Mapmaker requests
  • Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
  • Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)