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Team Fortress 2 Update Released

October 27, 2010 - Valve

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Removed the rate limit for the "status" command when entered into the server console
  • Fixed an exploit that allowed people to send fake server messages to clients
  • Significantly improved engine vertex compression (large reduction in per-model memory usage)
Team Fortress 2
  • Added TF2Maps.net Art-pass contest winners:
    • Mountain Lab
    • Mann Manor
  • Halloween 2010 Event
    • Mann Manor is haunted by the Horseless Headless Horsemann.
    • Random gift drop in Mann Manor.
    • 4 new Halloween achievements.
    • Added new Halloween hats.
    • Added a new Halloween weapon.
  • Added Gift Wrapping of gifts to the store.
  • Added Custom Description tag to the store.
  • Added the community created "Swamp Theme" assets, so all maps can use it:
  • Updated cp_coldfront with the latest changes from the community creator (Icarus):
    • Improved visibility on last CP.
    • Moved second CP slightly closer to the attacker's side.
    • Added cover for players queuing up the health pack on the second CP.
    • Improved clipping on the zig-zag ramp to middle CP.
    • Teams that capture the middle CP are now awarded with faster spawn times.
  • Added a health penalty to the Rocket Jumper.
  • Added the Sticky Jumper for Demomen to practice jumping.
  • Fixed the Sandvich charge meter.
  • Fixed glows not drawing correctly when using antialiasing on some computers.
  • Improved the checks that trigger mp_scrambleteams_auto.
  • Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers