Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
May 18, 2011 - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Important notes
- If you were previously crashing on startup, please have Steam verify the integrity of your game cache
- Update your game to the most current version
- Right-click on the game and select "Properties"
- Click on the "Local Files" tab
- Click on the "Verify Integrity of Game Cache" button
- If you were previously crashing when connecting to a server, please run once with "-autoconfig" to reset your graphics state
- Update your game to the most current version
- Right-click on the game and select "Properties"
- Click on the "General" tab
- Click on the "Set Launch Options..." button
- Add "-autoconfig" to the launch options and click OK
- Restart your game
- After doing this, you should remove -autoconfig from your launch options
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed several client crashes on game startup, shutdown, and replay interaction
- Updated the materials used on models to ignore the $ignorez flag, to make it harder to create wallhacks on sv_pure 0 servers
Team Fortress 2
- Added an Advanced Options button to the main menu to allow tweaking of many gameplay options
- Fixed server crashes related to replays and new items
- Added "per_class_loadout_slots" and "attribute_controlled_attached_particles" sections to the GetSchema WebAPI call