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Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

February 2, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
  • Additional important server messages now go to the server log instead of just the console
Team Fortress 2
  • Added The Conquistador
  • Added The Map Maker's Medallion
  • Added new promotional items
  • Added information about item origins to the WebAPI
  • Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players
  • Fixed The Head Warmer not displaying unusual particle effects correctly
  • Fixed paint applying incorrectly on Max's Severed Head
  • Fixed a server crash caused by Holiday Punch critical attacks on physics objects
  • Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
  • Updated cp_foundry:
    • Clip brush collision smoothing by the forward spawn alternate exit
    • Fixed Nobuild exploits
    • Fixed the teleporter player trap on the roof of the forward spawn alternate exit
    • Fixed Nodraw and texturing errors
    • Fixed clipping of barrels on final cap points
    • Fixed fade distance on props
    • Fixed lighting bugs in spytech vistas
    • Removed props hidden in geometry
    • Removed ability for players to cap the final point by standing on the catwalk behind it