Team Fortress 2 Update Released
October 3, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the Demoman charge sound being played multiple times simultaneously
Team Fortress 2 Update Released
October 2, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added the Fall 2013 Acorns Crate #72
- Added the Fall 2013 Gourd Crate #73
- Added a new promo item: The Grandmaster
- Fixed several bugs that would cause inconsistent behavior when switching between or modifying loadout presets
- Fixed a bug that would cause modifying (i.e., painting, renaming) an item to break loadout presets involving that item
- Fixed the Ubersaw taunt attack using the incorrect deathnotice image
- Fixed the Demoman charge sound being clipped by the weapon crit sound
- Fixed being able to incorrectly earn the Scout achievement "Retire the Runner" by killing a Heavy who had just eaten The Buffalo Steak Sandvich
- Updated Hardy Laurel for the Soldier and Engineer so it doesn't float on their heads
- Updated the Summer Shades and Professor Speks so they don't float in the air during Sniper taunts
- Updated Cp_Granary
- Added nobuild and clipping to fix exploits above the forward spawns
- Adjusted player shadows to reduce shadows casting through walls
- Skybox rendering fixes
Team Fortress 2 Update Released
September 23, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Strange misc-slot items that are tradable can now be listed on the Steam Community Market
- Updated The Bearded Bombardier and The Bolted Bombardier so they can be equipped with glasses
Community request:
- Added modelscale and SetModelScale input to Studiomodel so map authors can use them to scale models
Team Fortress 2 Update Released
September 18, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the "Halloween 2013" tag overlapping with the "Sound Device" tag in the Steam Workshop publish UI
Team Fortress 2 Update Released
September 18, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a new tag "Halloween 2013" to the Steam Workshop publish UI
- Fixed the Flex target preview in the Steam Workshop item import tool
- Fixed The Professor's Pineapple not drawing correctly for players in DirectX8
- Updated the teamplay_round_win event to fill out the winreason and flagcaplimit fields
Notes missed from Monday's update:
- Updated Sentry Busters in Mann vs. Machine mode to damage teammates when they explode
- Switched Windows clients to use SDL 2.0 for controller support which enables hot-plugging controllers and configuring them through Steam Big Picture settings
Team Fortress 2 Update Released
September 16, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a noclip exploit related to dueling and coaching
- Fixed clients not being able to run on WindowsXP
- Fixed The Filamental displaying the burning material in DirectX8
- Fixed an exploit that allowed Strange counters to be incremented negatively
- Fixed The Crusader's Crossbow healing teammates with The Equalizer or The Escape Plan deployed
- Fixed The Expert's Ordnance, The Hibernating Bear, and The Medieval Medic item sets not listing their associated hats
- Updated The Sticky Jumper to only allow 2 active stickybombs at a time
- Updated The Rump-o'-Lantern
- Fixed stock Medic not being able to equip it
- Fixed not using the correct materials when equipped by the Medic
Team Fortress 2 Update Released
September 9, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash related to initializing the input system for the Mac version
Team Fortress 2 Update Released
September 5, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash related to completing Mann vs. Machine missions
Team Fortress 2 Update Released
September 3, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added the ability to double-click available items in the Chemistry Set UI to automatically fill in slots
- Fixed clients not always seeing a warning when using not-tradable items in Chemistry Sets
- Fixed not-tradable Strangifiers not applying the not-tradable status to the item they are used on
- Fixed taunt kills with the Gunslinger not counting towards "Taunt Kills" strange scores
- Fixed a bug where the Marked For Death icon would appear over the head of the local player
- Fixed seeing stretched polygons for some items in the HUD 3D Character
Team Fortress 2 Update Released
August 28, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the Linux dedicated server failing to run on older Linux versions
- Fixed the HUD 3D Character causing other HUD items to sometimes disappear
- Fixed a client HUD crash when Spies disguise as a class that has a non-active weapon like the Chargin' Targe
- Fixed an outdated tip for the Quick-Fix
- Fixed a shadow bug for the Warrior's Spirit
Team Fortress 2 Update Released
August 27, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash caused by using custom HUD files
Team Fortress 2 Update Released
August 27, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe items that have varying inputs and varying outputs. You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs.
- The in-game player status panel has been updated to show an animated image of your character with their current loadout
- Can be disabled in Advanced Options
- Added Romevision sharing: anyone playing Mann vs. Machine on the same server with an owner of the Hardy Laurel can now opt-in to Romevision
- Manage your Romevision preference in the Advanced Options dialog
- Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range
- Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died
- Fixed a bug that would allow Spies to exploit the Kunai's higher overheal limit
- Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade from working correctly in Mann vs. Machine mode
- Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields
- Fixed a client sv_cheats exploit related to the commentary dialog
- Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the Family Business
- Improved bot pathing behavior around ramps
- Bots can now reflect energy-based projectiles
- Fixed incorrect alpha in the backpack images for the Valley Forge and the Founding Father
- The Foppish Physician and the Distinguished Rogue are now paintable and are team-colored by default
- Added server log entries for jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney Sleeper
- Fixed using an incorrect path for downloaded custom player sounds
- Fixed duplicate support/mission icons in the Mann vs. Machine HUD
- Don't allow players without admin access on the server to use the various entity-creating commands to create point_servercommand entities
- Updated cp_egypt_final
- Fixed players building inside of Blu's first spawn
- Updated cp_manor_event
- Fixed players building in rafters
- Updated cp_mountainlab
- Fixed clip brush exploit above hallway leading toward final cap
- Fixed exploit where players could be trapped in small space near final cap using teleporters
- Updated plr_hightower
- Added nobuild to cliff bottom to prevent engineers building in the kill volume
- Removed Salvage Crate #50
- Removed Mann Co Supply Crate #56
- Added Mann Co Select Reserve Crate #60
- Added Mann Co Supply Crate #71
- Updated the localization files
Team Fortress 2 Update Released
August 20, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added Total War: Rome II "Romevision" promo for Mann vs. Machine mode
- Updated the localization files
Team Fortress 2 Update Released
July 24, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed clients/servers not being able to run the game on older versions of Windows
Team Fortress 2 Update Released
July 24, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Ended the Mann Co. Store summer sale
- The Summer Claim check is now a rare drop
- Medics using the Quick-Fix will now take jump force from Pyros using the Detonator to explosive jump
- Fixed a client crash related to missing particle systems
- Fixed a server crash when entering Sudden Death mode with only melee weapons
- Fixed players sometimes being damaged by doors when they are closing
- Fixed soccer/beach balls sometimes blocking Payload carts and trains
- Fixed paint can icons not showing the Red/Blue colors correctly
- Fixed the Loch-n-Load gun sight not drawing in the correct place
- Fixed the Bonk Boy model using the incorrect normals
- Updated Cp_Badlands and Koth_Badlands
- Opened the windows around the center point
- Smoothed player clipping around doorways